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Edited by Cozmo_BNG: 1/14/2016 1:52:45 AM
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Issues with Crucible *UPDATE ON FIXES*

Players have been reporting issues in the Crucible. We are currently investigating the following. • Floating corpses • Randomly dying after short drop • Melee attack connects but doesn’t proc Flame Shield, Energy Drain etc. Scorch warlock melee ability will sometimes actually hurt the player using it instead of the enemy • The enemy that just killed you, gets killed, but his health bar still shows health • Arc Blade attacks not registering • Hammer of Sol hammers exploding too early • Melee, shoulder charge, golden gun and ArcBlade hit detection are all off sync. (I.e melee hit or ArcBlade swing makes contact with target but does not produce damage). • Tether, most notably, is not reliably suppressing super usage when an enemy player is caught in it's AOE. [b]UPDATE: https://twitter.com/BungieHelp/status/687069138741669888[/b] "A fix has been deployed to resolve some recent issues impacting Crucible gameplay. Feedback encouraged on our Feedback forum." Some of the more recent issues reported have been addressed. [url=https://www.bungie.net/en/Forum/Post/186210182/0/0]You can read more details on the fix here[/url]. Stay tuned for more information, and continue to report your issues as you encounter them. Thanks for your patience.
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  • TripleWreck makes a video and now its bad. Actually I think sweaty players like triple should always be matched with equally sweaty players. But he just wants to wreck lower skilled players. How is that fair to the lower skilled player. Connection should always be first in Peer2Peer connection but skill should be measured more for those sweaty type players.

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