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Edited by Cozmo_BNG: 1/14/2016 1:52:45 AM
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Issues with Crucible *UPDATE ON FIXES*

Players have been reporting issues in the Crucible. We are currently investigating the following. • Floating corpses • Randomly dying after short drop • Melee attack connects but doesn’t proc Flame Shield, Energy Drain etc. Scorch warlock melee ability will sometimes actually hurt the player using it instead of the enemy • The enemy that just killed you, gets killed, but his health bar still shows health • Arc Blade attacks not registering • Hammer of Sol hammers exploding too early • Melee, shoulder charge, golden gun and ArcBlade hit detection are all off sync. (I.e melee hit or ArcBlade swing makes contact with target but does not produce damage). • Tether, most notably, is not reliably suppressing super usage when an enemy player is caught in it's AOE. [b]UPDATE: https://twitter.com/BungieHelp/status/687069138741669888[/b] "A fix has been deployed to resolve some recent issues impacting Crucible gameplay. Feedback encouraged on our Feedback forum." Some of the more recent issues reported have been addressed. [url=https://www.bungie.net/en/Forum/Post/186210182/0/0]You can read more details on the fix here[/url]. Stay tuned for more information, and continue to report your issues as you encounter them. Thanks for your patience.
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  • I'm all for sbmm in the casual matchups to make a safe place for the kinderguardians, but can my tryhards of osiris matches and iron bananas please go back to cbmm? I think that hits the best of both worlds design wise, because you should expect good connections and players in those competitive match ups, but you don't want your game to just be pubstomping streams during the week.

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