It's not just the hammers. Hit detection in destiny PvP went to absolute shit with the last update.
Bladedancers and sunbreakers are feeling it. But standard punches are also very inconsistent now. I've had to punch people 3 times the last few days in multiple occurrences because 1/3 didn't detect.
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Well, I'm all for them fixing Blade Dancer and Sunbreaker. Getting your kill with a super should NOT fall to basically being RNG if you, as a player, do everything correct. At this point, the subclass is practically useless.