Rewarded for being accurate? Okay then actually learn to hit then, some of those hammer were over 20ft. away from a target and the guy you killed on rift was clearly lagging (seeing the delay between the killing blow till death).
No buff required for hammer of sol, it's still one of the best if not the best super.
You should try bladedancer and see how broken the autoaim on arc blade currently is before you start complaining about sunbreaker. In trials last week I literally missed another hunter that was stuck in a corner 5 times because he used single jumps.
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Edited by Star Gazer2: 12/27/2015 5:22:24 PM20ft? Stop with the over exaggerations, tell the truth, not another lie. edit: oh look, you disliked me because you like stretching the truth.
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Not all the clips were direct hits, yeah I'm aware of this but this is not the point. This ain't Golden Gun where you basicly have insta-kill lazer beams. This is a projectile sort super, with other words it works like a rocket. You don't expect to kill with rockets only on direct hits right? Not saying hammers should have same power as rockets (not by a longshot) but when you throw a hammer right infront/next to an enemy which in the video was the case you deserve that kill. With all the blinking/shadestepping/twilight garrison going on in the crucible it's almost impossibe to hit someone who has a bit of an experience in the crucible. Not to mention that even when you directly hit someone it's not a guaranteed kill which makes this super the most unconsistent super in the game (along with arcblade)
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Seriously, arc blade is HORRIBLE. You hear the clink sound 5 times on one enemy and he just double melees you to death. At least HoS can get a kill.
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And we arn't saying Arc Blade shouldn't be looked at. I, as a Titan main and a fellow Hunter player from time to time, absolutely agree Arc Blade needs to be looked at.
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[quote]Rewarded for being accurate? Okay then actually learn to hit then, some of those hammer were over 20ft. away from a target and the guy you killed on rift was clearly lagging (seeing the delay between the killing blow till death). No buff required for hammer of sol, it's still one of the best if not the best super. You should try bladedancer and see how broken the autoaim on arc blade currently is before you start complaining about sunbreaker. In trials last week I literally missed another hunter that was stuck in a corner 5 times because he used single jumps.[/quote] Bump. Did you see how bad that warlock outplayed him on widow's court? When he was jumping over and over. Lmao
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That warlock wouldn't have been able to keep jumping and jumping if that first hammer would have killed him like it should have. The hammer wasn't even 2 feet away from the warlock. The second hammer should have definitely killed him.
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[quote]That warlock wouldn't have been able to keep jumping and jumping if that first hammer would have killed him like it should have. The hammer wasn't even 2 feet away from the warlock. The second hammer should have definitely killed him.[/quote] Im talking about what happened in mid street. Not by A flag.
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[quote][quote]That warlock wouldn't have been able to keep jumping and jumping if that first hammer would have killed him like it should have. The hammer wasn't even 2 feet away from the warlock. The second hammer should have definitely killed him.[/quote] Im talking about what happened in mid street. Not by A flag.[/quote] Op's post is accurate, HoS was broke after nerf.
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Edited by samwenchester: 12/26/2015 8:42:21 PMThat'd the one I'm talking about. That first hammer hit the car not hardly a foot away from the warlock. It even set him on fire. If you take any damage from the hammer it should kill u.
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[quote]That'd the one I'm talking about. That first hammer hit the car not hardly a foot away from the warlock. It even set him on fire. If you take any damage from the hammer it should kill u.[/quote] Um..what? He literally MISSED every single hammer he threw. The warlock was never set on fire because he took no burn damage. It did the new screen effects that they added with 2.0 but he wasn't actually burning. It should not kill you like how it used to. If you ever got close to one with storm trance/arcblade/a shotgun, all they did was throw a hammer straight down.
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Edited by OJ191: 12/27/2015 11:03:32 AMMaybe they should revert the blast radius but then make it capable of damaging the wielder, and unreduced by damage reduction. ^_^ kidding... mostly...
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Yes it was op before. But that warlock was withing 2 feet of the explosion he should have died straight up