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originally posted in: Blast Radius of HoS is a F'ing joke!
12/26/2015 5:37:53 AM
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Maybe buff it abit. But not to what it used to be lol
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  • Edited by THEUNDEAD565: 12/27/2015 2:12:41 AM
    The best thing to do would be to bring it back to what it was, minus the armor, cauterize, and the change that they did to tracking where they took away Recovery and Agility. The lethality should still be there, but it would be shut down very easily. It would pretty much be how it is now, but they could actually get a few kills. Notice now how they are pretty easy to kill, and it's not always "OMG HAMMER RUN!" but you can sit there and engage them? That wouldn't change. What would change is if they could get the hammer off, it would actually kill something instead of detonating pre-maturely.

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  • I feel this is what most titans want, we dont want to run round tanking everything with the most OP super the game has seen but we do actually want to kill things when we throw a reasonably decent shot. Especially on a class that nearly all its perks are linked to its super.

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  • Exactly. I main a titan (I'm one of the top DTR wise in the world) and I don't want to run around as some ungodly healing death tank. It was fun when I could, don't get me wrong, but I simply want an effective super for the class that I love. The current state is almost a slap in the face.

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