Yeah, the blast radius of the hammers are a -blam!-ing joke in its current state. I made a 5min video showing clips of how weak the hammers have become and how inconsistent they are. You think I'm bullshiting? Just watch the video and you will see what I'm talking about. This is not me crying, I want CONSISTENT! If i hit someone with a hammer I want a kill in return, I wanted to be rewarded for being accurate not punished. Just make the Blast radius of the hammer i bit bigger and it will solve itself.
Edit1:
For the people saying: "Golden Gun has no blast radius and kills on impact, so HoS needs to kill on impact too".
Difference between HoS and GG:
GG: insta-kill lazer beam with a big ass hitbox (almost impossible to miss) in 1st person (very easy to aim) with 0 travel time and unlimited range (in PvP)
HoS: Has travel time (which was increased with 2.1), effected by gravity, doesn't go in a straight line, 3rd person aim (which can be very awkward)
HoS works basicly like a rocket, you can get as accurate as you can with them. Do you expect from a rocket to kill someone only if it directly impacts them? I'm not saying that the hammers should have the same power as a rocket (not by a longshot), but when I throw a hammer right next to/in front of the enemy I except to get a kill. Not to mention that it is almost impossible to hit a player who uses blink/shadestep/twilight garrison. So yeah we need a little blast radius buff to make this super CONSISTENT again, because right now its the most inconsistent super in the game along with arcblade.
And even when you land a DIRECT hit, it fails to kill the player which is very sad. Clink link below for another clip of how inconsistent the super is:
http://xboxclips.com/Crystic/8c6a4df9-f4b4-4a80-a4d7-fea21d1db28a
Here is another one:
https://youtu.be/k1UveUrzZYQ?t=262
Keep giving links to videos where a hammer should but didnt kill the target, Bungie needs to adress this.
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18 RepliesJust like a Titan. The second something of yours is actually balanced you have to go and whine to try and get it to be OP again.
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Pretty much how bladedancer feels now compared to pre-nerf
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Blast radius made me think if fallout lol
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Un-nerf everything!
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They replaced hammers with hunters and now it's like getting hit with a wet pussy
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1 ReplyBladedancer is worse in terms of hitting a target and nothing happening
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1 ReplyEdited by badhorse2000: 12/31/2015 5:06:36 PMI love how OP pops his super with no enemies on the radar. He knows his super lasts forever so he can run around the whole map to eventually finding the whole opposing team. I'm so sad for you that your hammers need to hit their targets now... If I shot a GG 0.5 meter below my target would I expect to get a kill? No.
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Bungie over nerfing as usual. Bungie and this game sucks
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HoS is shit now
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1 ReplyEdited by ZEROLORD: 1/1/2016 1:52:05 AMBump!!
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Welcome to the world of Blade Dancers.
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10 RepliesIf you "hit" someone with a hammer, the blast radious should be irrelevant, don't you think?
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GG doesn't have unlimited range.
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Kk crytan
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8 RepliesHAHAHAHA fûck all you hammer of sol pussies. You're used to getting a kill for a hammer that was no where near the enemy that you don't realize those hammers you were throwing did not hit the enemy at all. Hammers aren't meant to be mini nova bombs bitch. They're meant to kill on impact which none of your hammers did at all
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2 RepliesIt is useless almost now. It was nerfed too hard....health regeneration and splash damage is the only thing that should have been nerfed!
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1 Reply[quote]Make HoS hit like a peashooter[/quote] You're -blam!-ing joking because no one can be this level of stupid like you are right now.
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2 RepliesAll they had to do was reduce %5 armor and cauterize, that's it that's literally it but them again bungie always goes the extra mile on nerfs every single time
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1 ReplyI felt that they only needed to change Cauterize and their armor, everything else was fine
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11 RepliesYou should've seen the blast radius of the old solar grenade left in Nagasaki and Hiroshima
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1 ReplyNo ur just bad *complaining intensifies* [spoiler]Bladedancer should be buffed before Hammer of Sol or at the same time. Bladedancer needs a complete overhaul and HoS just needs a few tweaks and there both set to go! Hit detection is obviously one of the major issues for both.[/spoiler]
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2 RepliesGG is nowhere near as accurate as you think...!
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Rip sunbreaker, subclass is poop now
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I use suncharge on ppl and it gets em in one hit.
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2 RepliesI agree. It's BS, but when hammers are nerfed to the ground (thanks to huntards) why use them? 5% armour would have been perfectly balanced. Now stormtrance. A warlock shouldn't be able to tank 2 direct hammers where they destroy a hammer or even a striker with max armour in less than second. Bungie needs to step in and look at the real problem. And really, if you can't run and hide from a hammer then tough luck, its a super. They kill you on contact. Get use to it.
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Agreed, i came across the same problem and geeked out. Useless now in both pvp and pve