You guys have got to work on your boss fights. If every single one needs an endless wave of minions to make it threatening then it's not a good boss fight. I've been around since the beta and I can only remember three boss names, Valus Ta'aurc, Aetheon and the Sol Progeny. Those three probably have the least offensive adds out of the bunch. Every other boss is either a big target and the main threat is their unending back up or they're down right invincible until you fight adds. Honestly I hate every single boss fight, except Aetheon, in this game because without those adds they would be absolutely trivial. Make the fights challenging but at some point a boss should live up to all that hype we have to listen to over the comms and read in the grimoire.
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