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originally posted in: Community made Taken subclasses!!!
Edited by Piekingz: 12/12/2015 8:58:55 PM
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[u]HUNTER SUBCLASS[/u]: Smoke Extinguisher [u]NEW ELEMENT[/u]: Smog [b]MELEE[/b]: Smog stack. Releases a debuff call Smog Stack upon an enemy and causes these to go blind, slowly suffocating, bonus critical damage done while this debuff is active. [b]GRENADE[/b]: Smog Spray. A trip mine like object that can be set as a trap on a wall, as soon as an enemy walks into its attack radius, the grenade explodes. Causing the grenade to explode will cause you to get a debuff call smog sight, blinding you like the melee, but the grenade releases mini spikes on the ground and when you step on them you will be slowed. [b]SUPER[/b]: Smog decimater. Your eyeballs act like fire extinguishers but releasing the element Smog, almost like a laser beam, this super blinds, slows and suffocates your rival dealing a bunch of AOE damage. [b]JUMP[/b]: Smog hover. A light Smog flow under your feet allow you to hover on the ground as a Hunter, almost like a sparrow. This also allows triple jumping (A). [b]SPECIAL[/b]: Smog secret. Go invisible by hitting the cancel button (B) twice in a row. [b]SPECIAL[/b]: Long smog. Smog hover jump last twice as long and stay in air longer while triple jumping. [b]SPECIAL[/b]: Disabled smog. Allows anyone on your fire team to see through your smog spray, smog stack and smog decimater. [b][i][u]Most of these ideas are just experimental with the community and I'm sure there is nerfing to be done! Thanks![/u][/i][/b]
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