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Destiny

Discuss all things Destiny.
12/6/2015 5:00:48 PM
1

Balancing that I want to happen

The titan balancing seems to be a great fix that keeps titans relevant in PvP, but prevents them from being as overpowered as they were with HoS. My problem is that no other classes are being balanced. There are many problems with the other two classes that should be looked into, so I decided to make a post listing some suggestions I have. Please realize that since I main as a hunter I might have some accidental bias, however, I will try my best to not be biased. Also, I will need help with warlock suggestions because I do not play as a warlock (mine isn't even level 40) [u][b]Hunter[/b][/u] [b]Gunslinger[/b] +Golden Gun is a little too forgiving on misses. I feel that shots that shouldn't have hit hit too often. Reduce bullet magnetization of GG. Only on this regard do I feel Gunslinger needs any attention [b]Bladedancer[/b] +On account of the new roaming supers being vastly superior to Arc Blade, I feel that Bladedancer needs some buffs. +Instead of increasing damage resistance on Arc Blade, increase the damage it deals and movement speed. These buffs should be to the point where if an Arc Blade gets into melee range with a HoS and Stormtrance, Arc Blade should have the advantage on account of the other two supers some range. +Too be fair since the healing perk (cauterization I think) on the titan is being nerfed, the healing perk on Bladedancer should be nerfed in the same manner. +While some may disagree on this one, I believe that if the perk vanish is equipped, it should activate upon activated Arc Blade. This would make that perk more viable in PvP and give it a small boost in PvE. [b]Nightsatlker[/b] +The Nightstalker only needs one buff. Other than this one issue, the class has perks that make it one of the best if not the best PvP class outside of supers. +If a target is hit by an area, that target should be instantly suppressed, however, the tether should still have a small delay. +I have seen some people say that the Void Bow needs to fire faster. Personally, I have know problems with the fire speed on the Void Bow. +Reduce DoT on envenomed for smoke bombs. Smoke bombs main use for be slowing down and disorientating targets. Envenomed just has too much kill potential. [u][b]Warlocks[/b][/u] +Warlocks seem to me to be the most balanced of the three classes, but I feel they need one thing buffed. +Increase glide speed for all warlock subclasses +Some would argue that the the warlock melee range is too long, but I feel that is what makes the Warlocks special in PvP. Agree, disagree, or am I missing somethings. Please comment below and be polite. This is just a discussion. Please leave your salt at the door.

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  • Defender!!! We suck in pvp!! Well we dont suck in pvp, its just that i want my super to actually mean something, sure its a supposed to be a support class, but Nightstarker is a "support" class yet it does really cool things. I just hated it when bladedancers came into my bubble and killed me, i feel soo helpless.

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