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originally posted in: Does sunbreaker need a nerf?
11/28/2015 9:35:11 PM
5
Put it in line in terms of defense to match other roaming supers. That should be enough. I'd like to remove the chance of titans eating my golden gun, unless they're a striker titan with unstoppable. Only then is it fair that they can eat my golden gun shot, since their super is one and done.
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  • Buff other super's. Don't nerf anything

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  • And have to deal with power creep? I'd prefer just having hammer of sol equal to other supers in defense. Supers are strong, but that doesn't mean they need to be so strong you can't fight them without your own super.

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  • I argue that they aren't super's if they can be shut down with a headshot. They should be hard to stop and should rarely be beaten 1v1. I think they got it right with sunbreakers. Everything else was just weak. Except blade dancers.

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  • Supers are such due to their level of destruction. Every super if used right is pretty much free insta kills. Including a defender titan with weapons of light and a decent impact sniper. However, they shouldn't be unbeatable, even 1v1. A solid super user will be able to win maybe 8 out 10. But a solid player shouldn't have rely on their allies to defeat another super user. Supers shouldn't be auto easy mode with little risk on use. They're strong but shouldn't be unstoppable when facing alone.

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  • Sunbreakers aren't unstoppable. Just really hard to kill. Make shadowshot and nova bomb the same and call it a day

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