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10/30/2015 9:07:51 PM
3

Taikonaut helmet has broken tracking on my rocket launcher

Title says it all. Taikonaut Helmet exotic perks = All rocket launchers gain tracking > Visible Radar while zooming heavy weapons > heavy drops more often Not sure if anybody else is experiencing this, but here's what I've noticed: Since buying the "taikonaut" helmet from Xur, I've equipped it and have used it in nightfall. I was using my solar rocket launcher at first (no unlocks) and the tracking was working perfectly. However, since void damage is favored for nightfall, I transferred my void rocket launcher (all unlocks including tracking) to my character and all of a sudden tracking is not working. No beeping or locking on target no matter how long I steadily focus. Upon switching to my solar rocket (tracking still fine) and then switching back to my void rocket, the tracking works again for a little while and then all of a sudden stops. It only takes a split second to highlight a target and the tracking beeps begin, so I'm not sure what's broken here. Definitely something though. I've never experienced this before this helmet. I did switch helmets and the tracking issue still remained. With the "taikonaut" I should have tracking on all launchers all the time and it's only working a portion of the time. I have 2 "Smolder" rocket launchers currently 1) Void with tracking unlocked (Only launcher experiencing an issue with tracking) 2) Solar with nothing unlocked Any help from the community or Bungie would be appreciated. I'll try rebooting and see if that helps...

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  • I made the same mistake of buying the Taikonaut helmet. Apparently, if your rocket launcher already has tracking, then equipping this helmet will cancel it out! I had the same problem when I paired it with my "Truth" launcher - tracking no longer worked. Bungie really should fix this bug.

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