It wont happen. The game was optimized to run without splitscreen, so even if they could add it to the game with an update, it would make the game run like ass.
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Does anybody even here know how this stuff works? Think before you post
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Yes. Do you? [quote]The game needs to render at least twice simultaneously for split screen to work, and because frame rate dips can actually cripple this game (neutering AI responsiveness, input lag, hit registry delays, etc.) split screen had to go. As games get more powerful they need to make sacrifices because the consoles can't keep up with the demand. Halo 5 is already pushing the One to its limit, and already has a system in place to drop resolution if the frame rate dips to avoid intense lag. Adding split screen would break the game or otherwise cripple it any time you tried to run it. No developer can overcome console hardware limitations.[/quote]
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Edited by ShmeeGrim: 10/22/2015 11:50:22 PMIf a game is going to have split screen, they have to take level design into account to make sure the hardware in the console doesn't get overwhelmed, and since 343 is using the lack of split screen in this game to make bigger and more complex levels, I think it's safe to say split screen isn't practical in Halo 5. Think before you post.