Honestly scout rifles are pointless they're hand cannons with less impact and in some cases rof
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Edited by InfinitySerpent: 10/22/2015 12:03:54 AMwhich becomes a case of they need to be separated in their functionality [u]hand cannons should preform best at[/u] [i]- Rapid close range encounters - fast reloading - quick on the draw - high critical damage at close ranges - high normal damage at close ranges[/i] [u]scout rifles should preform best at[/u] [i]- rapid medium to long range encounters - larger mag size over hand cannons - high critical damage at medium ranges - low normal over all damage - high base stability - good amount of range[/i] they just need to stop making some weapons have access to perks that replace an entire weapon class, outlaw should be tied to hand cannons for example