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Edited by tre11style: 10/20/2015 12:19:44 PM
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Bungie is going about this all wrong. They keep messing with guns individually based on Stats they are using from game logs. (speaking about Primary guns only) They need to start with a base TTK (time to kill) they are looking for. If it's 2 seconds.. or 1.5.... or 3 seconds. Then from there you tool EVERY High class weapon (not all, you still want good vs bad weapons of a similar class) to match that TTK base PURELY on precision shots. This rewards the player for skill. So for auto rifles, or Pulse, or hand cannon, or whatever.... everything will be balanced base on skill alone. Then you have a specific drop off to damage for body shots... that will lower the TTK to need extra damage for the kill. So for example.. if the TTK base was 2.5 seconds... that could mean for example, lets use spare change... you balance the gun's damage to kill within 2.5 seconds based on Rate of fire, and precision shots to the head. Then take Hawkmoon, and do the same... 2.5 seconds based on rate of fire, vs damage to precision shots. Anything that is a body shot will cause a longer TTK because damage will be less... but this is balance because it was due to lack of skill shooting (or the other person dodging), that creates the difference. NOT, the guns themselves. Until they do this... the game will continue to have a lack of balance on guns. Rare guns, or lower class guns, you make precision shots do less damage to lengthen the TTK.
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  • they seem to leave metas in the game in an attempt to keep PVP fresh for people who find metas quickly so for hard core PVP people like Trials junkys. but for the majority of the players in destiny this is a detriment to the total value of PVP. if you leave these weapons with low TTK times then no matter what amount of effort you try or amount of carrots you put on a stick will change the way people feel about PVP or their dis taste for it as a whole. you can already see the majority of PVP goers starting to taper of as much as the PVE people due to the hard core gaming season.

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  • Edited by ashesofman: 10/20/2015 12:28:41 PM
    This is true. Why they won't relativize ttks is a mystery to me. Guns like Red Death and Y1 Thorn should never have made it past the developers sandbox. Red Death still has a .67 second TTK! It makes me wonder if they want a polarized meta for whatever reason. It seems like incompetence to me but perhaps they have an ulterior motive in leaving blatant imbalance in the game.

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