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#feedback

Edited by DeeJ: 10/8/2014 5:57:28 PM
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DeeJ

How was your first night in the Iron Banner?

Seeking constructive feedback. Tell me about your experience. Please stay on topic. Were you detecting an advantage attributed to your more powerful gear and weapons? Did the experience feel different than standard Crucible combat? Talk to me, Guardians. UPDATE: I know people quit games when they know they won't win. I'm more curious about your perceptions for how the power-level advantages work. Help me help you. Stay on target!
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#feedback

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  • Edited by CannyJack: 10/19/2015 3:09:00 PM
    I took two characters to Rank 5 over the week. Level advantages did not seem particularly relevant once guardians were within 20 light of each other; as a 295-297 player it felt like I was making kills at the usual rate / speed, no unusual damage weirdness -- 300+ guardians did not seem notably tougher or more dangerous. In situations where I failed to kill someone I [i]thought[/i] I should have killed, it could easily have been accuracy, not level advantage, that made the difference. Map rotation could have used some variety. You've got what, 20-25 or more maps? It would be nice to see more than 7. Game rewards were exceptionally poor. My predominant reward throughout the Iron Banner was motes of light; I probably got 80 or 90 of them. Second would be Strange Coins, in the neighborhood of 30, and after that, armor and the occasional weapon that were almost all irrelevant, since they were a) rare, and b) 30+ points [i]below[/i] my light level. As for Iron Banner gear, the drop rate appeared to be ~1%, which which makes it pretty hard to get excited about. At least, pre-TTK, you could expect interesting [i]other[/i] gear. Not this time.

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