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#feedback

Edited by DeeJ: 10/8/2014 5:57:28 PM
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DeeJ

How was your first night in the Iron Banner?

Seeking constructive feedback. Tell me about your experience. Please stay on topic. Were you detecting an advantage attributed to your more powerful gear and weapons? Did the experience feel different than standard Crucible combat? Talk to me, Guardians. UPDATE: I know people quit games when they know they won't win. I'm more curious about your perceptions for how the power-level advantages work. Help me help you. Stay on target!
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#feedback

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    You guys need to go the board for weapon balancing; pulse rifles are obviously people's go to gun now, and performance just as well with scout rifles in far ranges and do just as well in close ranges for ARs and handcannons. How do pulse rifles that are capable of doing 90 dmg from a precision burst has max stability? ARs are still not competitive enough. ADSing with scout rifles is had become flimsy; moving the gun while ADSing moves more than usual. As of now, weapons come in 2-3 archetypes. ARs - high RoF low impact, med RoF med impact (normal) , low rof high impact. Scout rifles - same. Handcannons - normal, or high impact. Pulse rifles - normal, and high RoF low impact. : all needs to be able to be competitive in one way or another. Whether that be the addition of flinch, stability, just something to make everything useable.

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