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Edited by MadpupYT: 10/23/2015 2:04:27 AM
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Why Iron Banner 2.0 is Ultimately a Failure and What Needs to be Changed.

Is IB 2.0 Better?

1475

Is IB 2.0 Worse

6921

Is IB 2.0 the same as IB 1.0?

1995

[u][b]What is this topic about?[/b][/u] The reasoning behind this post is to discuss what has worked and what has not worked for Iron Banner 2.0. At this point I think it is generally agreed upon that the new Iron Banner has been a bad experience for most guardians. But why was it so bad? What did Bungie do that actually worked? What do they need to change? Do they need to change anything? These are questions that I want to touch on in this post. And please, use the pole up top to vote what you currently think about the new Iron Banner. Hopefully if enough people look at this topic, vote, and discuss, Bungie will see what they need to change for next months event. [u][b]What I'm not going to discuss[/b][/u] The Shadow Shot Glitch. I know people were having a huge issue playing against people using this, even though I was only in one game where I saw it the whole week. The thing is, Bungie knows about this. It kind of sucks they were not made aware of this until Iron Banner was underway, cause if they were, I'm sure they would have pushed it back just like they did ToO. Considering they are aware, and considering this is a game wide issue, it is not something that needs to be discussed as a fix for the next Iron Banner event. [u][b]So... What went right?[/b][/u] Honestly, a few things. This may just be me, but I think lag has been a much smaller issue that it has been in the past. I think alot of network manipulators have finally started getting the message or they have been banned from PVP all together. I had maybe one laggy game out of every 15 or so. The last Iron Banner I played in I played in a laggy game about every 3-4 matches, so in my opinion it is much improved. I think Bungie coming out and saying they would be monitoring this over the week and banning people was also a very good deterrent. Now is it totally fixed. No. But I also don't think it will never be totally fixed. There are people, god bless them some day with better internet, who just have really shitty connections and they want to play PvP. And they have that right to play. But I think they are being recognized better and put into games with other people with questionable connection. Ya it sounds like the video game equivalent to a concentration camp, but we honestly don't want them infecting games, so good for you Bungie. Good items for sale. If the armor and weapons for sale are any indication, we can expect good PvP specific armor to be available every single event. For those that didn't know, the legs you can get give you more movement speed and weapon handling upon respawn, which is a fantastic perk. Weapons that were for sale had amazing rolls. Bungie did claim that the weapons that you could buy would be the premier weapons you would want. Both the side arm and pulse rifle had pretty much perfect roles for the weapons. It seems like that the day is gone where the weapon you finally needed would be for sale, with a random crappy roll that you didn't want. Along with all that, the weapons, at least from the first batch sold, appear to be very good PvP weapons, but I am sure time will tell if that is true. [u][b]So... What went wrong?[/b][/u] Sadly... alot went wrong. One of the biggest dick punches of this whole week was that Bungie claimed that drops would be increased, and those drops would include both items for sale, and items not for sale. It seems like, at least from my stand point and what I have seen other people say, the exact opposite is true. It seems that drops have in fact been decreased and the only items that drop are items that are currently for sale. I have yet to see anyone claim that they have gotten another item (HM, Auto Rifle, Shotgun, anything other than the ship) to drop for them while playing Iron Banner. Here is the problem with this. They have already said that the items you buy, while only 280, have the rolls that you are going to want for that item. So... then why would I want a weapon, regardless of what it attack/defense level is, if it is going to have a random roll on it? I'm not. Now would I be happy if I got another IB weapon that wasn't for sale if it didn't have a great roll... hell ya. Maybe I get lucky and I get a drop for an item with a good or god tier roll on it and if not I can at least use it can make a judgement on the item to see if I want to buy a better roll in another IB event. Right now the items that drop are basically just used to make the ones you buy stronger via infusion. Now about the decreased drops. This is just me, but I played from LVL 0-5 and I had ZERO IB drops of any kind. Zero! The last IB I played in. I had at least 4-5 and I always averaged at least 2 IB drops per event. Never have I played through without any drops. As soon as they "increase" the drops, I get nothing. Maybe I need to keep playing at LVL 5, but why would anyone want to do that? When you go from 0-5 you don't want to keep playing on the same character or keep playing IB in general. Bungie did say the higher the level, the more stuff that is unlocked for drops and drops increase even more. Maybe if you would unlock all the items to drop starting at LVL 0 and kept the drops % the same across all levels, I would feel more inclined to keep playing, but when you grind for days to get to lvl 5 and nothing happens, there isn't much incentive to keep going. Legendary Marks instead of glimmer? Look I understand that you want everyone to use Legendary Marks. But the "no cap" per week is honestly a load of horse crap. The way the current system is set up, it is nearly impossible to purchase both weapons and the armor piece for each separate character. Ya before I would have to glimmer farm a bit if I wanted to buy everything, but it was at least possible to do. Now I have to essentially rely on getting drops from playing, but we have already established that drops rarely happen and if they are a weapon the roll isn't likely going to be desirable. With this, Bungie simply needs to reduce the amount of Legendary Marks each item costs. Cause at this point it is nearly impossible to purchase everything, and it is impossible to purchase everything and infuse weapons and armor at the same time. Plus god forbid you were saving up to buy one of the good weapons from a faction. Now you are stuck waiting another week for that while you save up to buy the IB gear that Bungie has promised would drop. [u][b]So what changes need to be made?[/b][/u] As I pointed out, several changes need to be made to how gear is distributed. Gear is the #1 only reason people play IB. Bungie promised things were going to work one way with gear, and it ended up working the exact opposite as was promised. They need to increase the drops even more than what they claimed they did and they need to unlock all the weapons and armor like they promised. They need to have all these items unlocked to drop as soon as you get into IB and the drop rates need to be the same regardless of what level you are on. They also need to drop how much each item costs to purchase from IB or at least change it back to Glimmer. If you are going to tell people that the gear that is ready for purchase is at the rolls they are going to want, then you are going to have to make it so they can actually purchase that gear. If these changes are actually made, I think the next Iron Banner will be a success. I think it will finally be better than Iron Banner 1.0. If these changes are not made... then I don't see a good amount of people returning to play the game mode, a game mode that people were already avoiding because of how broken it has been in the past. So these are all my thoughts on the matter. What do you think? Am I right, am I wrong, did I miss anything? Comment. Pass this around. Bungie isn't ever going to change anything for the better unless we make them aware of what is broken. [u][b]EDIT:[/b][/u] We are over 1000 votes with about 18% saying IB 2.0 is better, about 18% saying it is about the same, and about 64% saying that IB 2.0 is worse than the original. [u][b]EDIT 2:[/b][/u] Some people are calling me out saying that Bungie never said there would be drops other than what was being sold that week. I got my information from this post about this very subject. [url]https://www.bungie.net/7_Destiny-Update---10132015/en/News/News?aid=13706[/url] The quote is, [b]"End-of-match rewards now include both weapons and armor (including items available on Lord Saladin)."[/b] This lead me to believe that other weapons and armor would drop during the event and I believe that if they in fact did not intend for items not being sold to drop then they worded this line POORLY to say the least. This was the post I read when I was going into Iron Banner. [b][u]EDIT 3:[/u][/b] I'm getting a lot of people saying, "I guess you had bad luck... RNG wasn't on your side, ect, ect." I just want to make this clear that I did not create this post because I personally didn't get loot to drop, I made it based on the vaste majority of players who didn't have loot drop and the confusion created by bungie because of conflicting statements on loot. This post isn't meant to be woe is me, but rather it is meant to gather input from the community on their experience in IB so see what has and has not worked and how Bungie can improve the experience. [b][u]EDIT 4:[/u][/b] So bungie just flat out admitted that the loot drops were broken. Fix should be in for the next Iron Banner.

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  • So another complaint post about RNG.....

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  • i only played long enough to get two of the three gold bounties done on two of my characters ! rewards need to be at least 300 attack or defense .

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  • I'm not sure how many games I played, but I saw one item drop, might have been two. And that was for everyone, I didn't get a single IB item to drop even though ib got to rank 5. Now to be fair most of my games were at lower levels (i used the weekly bounties on Sunday to jump way up) so that could be part of the problem. But to see so few drops means that there might have been an issue there. Lag-wise, I only saw bad lag over the weekend. I played most of my time during the week and it seemed fine. Played yesterday and all of a sudden people were teleporting around, shots weren't registering and just general crap like that. I expect more people are on and that's the issue, but it was pretty bad. I was planning on playing a few matches at rank 5 to try for some drops but didn't want to deal with that. Though to be fair that seems pretty par for the IB course, fine during the week and bad games over the weekend. If they upped the drop rate it would be fine, but getting most of your gear from drops like they said does not appear to be the case. Everything else was typical for IB for me.

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  • Edited by E5PADAC3R0: 10/19/2015 10:06:10 PM
    [b]It's the small things in Destiny that make it Destiny IE:[/b] Getting put into losing games 4x in a row Hunters non stop shadow shot Getting spawned right in front of the enemy that just killed you with their super The top players on the enemy team are instantly transporting because of lag or cheating Bad players usually getting rewards over the good players My favorite getting paired up with a team of such low skill that you yourself are the only guardian positive on the team when your team losses

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  • Loved everything about it except for gear only going up to 300, whats the point of an event if it doesn't even offer better gear than what I can get from a lvl 36 strike.

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  • Edited by Rookyphoenix829: 10/19/2015 11:30:54 PM
    1) lag 2) drop rates suck 3) salad face only had 280 gear 4) needed marks 5) no reforging 6) match making sucks

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    • This was the first Iron Banner event that I didn't play. I found absolutely no reason to play. The rewards/gear offer nothing of value and there was nothing to work towards. Now, if the gear was 300+ Attack/Defense or something that would have been different. Originally, Iron Banner was about getting end-game level gear through a different method than raiding. Now...I'm not sure what the purpose of Iron Banner is.

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    • In getting three characters to rank 5 all I got off of end game drops was a Warlock bond and the sidearm. Two items from the Iron Banner loot table in I don't even know how many games spread across three different characters. [b]Two. Freaking. Items.[/b] It's safe to say that all the loot tables need to be fixed as they are severely broken. It's nice to see them addressing the issue with the Nightfall, but they need to address it with IB before it comes around again. It wasn't even worth playing.

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    • I'M CRYING RIGHT NOW! BUNGIE IMPLEMENTED ALL THESE CHANGES THINKING IT WOULD BE BETTER!LOLOLOLOLOLOL[spoiler]LOL[/spoiler]

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    • In my opinion there was no reason to play except for more gear that only has 280 attack/defense.

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    • Frankly I just wanted to be able to get the full armor set for my Hunter and Titan. But since there doesn't even seem to BE a full armor set, and hardly anyone is getting drops to begin with and I can only buy the legs, I got the legs for my Titan, the class items for all three characters (one from RNG), 2 pistols (one from RNG), and the pulse rifle. Now I'm not really touching it, I got the crappy ugly yellow ship from it as well. Pretty disappointing to be honest. He should just sell the full armor set.

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    • I got three drops but I played well after rank 5 waiting for a sidearm that would never drop.

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    • Worse because Bungie is banning people. Fix your servers Bungie because that is the real problem, don't punish the players for your own faults. All that money and still being cheap as hell. Who else started lagging AFTER TTK [spoiler]I didn't get banned but might happpen soon.[/spoiler]

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      1 Reply
      • Edited by ReturnOfTheHurp: 10/19/2015 11:25:49 PM
        Ignore this, I was mistaken

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        • The amount of lag they allow is just staggering. I leave once I see it, I don't see how they bash the community when people leave games but can't make them playable enough for me to stay.

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        • Edited by epicdoomstar: 10/19/2015 9:44:51 PM
          [b]About that first edit:[/b] It was better in terms of latency stability. It was worst in terms of shop items and drops. By shop items, I mean that before this IB iteration, they would ALWAYS sell 2 diffrent pieces of armor with each 2 diffrent versions everytime. About the drops, in HoW, I would LITERALLY see drops in about EVERY -blam!-ING MATCH or so on at least 1 player in the roster(now I get to see drops in about every 15 matches or so, and most of the time, the reward went to the last player). [b]About that third edit:[/b] I guess most people I know had bad RNG, and that most people I looked on the forums also had bad RNG for most of 'em. See, my best pal got 3 pulse rifles, 2 sidearms, 3 class items and 2 pair of boots as drops across all three characters. Across all three characters, his brother got 2 class items and a ship. Across all 3 characters, I dropped 2 class item(both titan marks, first one dropped right after I reached rank 3 and bought it from the shop and spent 9 LM to infuse it for nothing since that one I dropped had the exact same Light rating(296) with same stats) and a ship. And most other people I know got 1 to 2 drops. So my best friend got REALLY lucky. The drops are broken. They didn't fix, nor increased drop rates. Basically, I feel you bro.

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        • I experienced worse lag than ever and have been generally since TTK dropped. I dont mean just red barring and obvious glitching, but more subtle lag that significantly adversely affects the performance of weapons. Nothing annoys me more in the Crucible, not even Sunbreakers!

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        • Change the Iron Banner currency back to glimmer I ran out even tho I'm rank 5 and the only way to build those back up is dismantling legendaries but IB don't drop them that much

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          • THESE REWARDS ARE NOT WORTH IT AT ALL

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          • about the drops, in the update before iron banner came out they said that the drops for IB will only be what he is selling. That is why no one got any other type of guns

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            • Items weren't worth working for at only 280 light (light level should be 300. Think about it, a raid run takes about an hour and there's the chance for 300-310 armor, but it takes hours and hours to reach rank 5 in IB). Lag seemed like every other match someone was red-barring. Shadowshot abusers. I stopped after rank 2 and did something that would reward my efforts.

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              • Good post

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              • You should address the horrible spawns on the dungeons.

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              • https://m.youtube.com/watch?v=Tg8B4R3zRuo&feature=youtu.be#

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              • I was pretty disappointed with the whole thing. Common complaints: Starting teams were totally broken. 3v6? 4v6? I understand some players bail last second, but there needs to be a system to stop this. The first moments of a match often determine how the rest plays out. Drops: 99% were junk blue items. The only thing "positive" was coins, or unencrypted engrams simply due to cryptarc exp. motes and identified blues were useless. This is supposed to be the best of the best duking it out. SOME sort of 300 blue gear would have been greatly appreciated. It doesn't have to be at raid level. just a slight buff would have gone a long way. I can't talk about the actual IB purples, I didn't get any and had to buy them all after getting to level 5. Woo. Gameplay: Was decent for the most part. Usually only had one person lagging like hell making it difficult. Rarely would shoot someone, or even super them, watch them walk up and crown me with a shotgun, then die shortly after I did. Was a little frustrating, but thankfully was rare. Honestly, makes me want to not do any more IB.

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              • Biggest thing in the "wrong" category for me is that it costs legendary marks to buy the gear. It'd be fine if it costed a few marks (but not really). 90 for a weapon is asinine. Anyone but me noticing that EVERYTHING costs marks now, and there aren't enough methods to get them without playing a LOT? The supply is stupidly low (1/3 of what it was before TTK) and the demand is stupidly high (3-4x what it was before TTK)

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