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Edited by MadpupYT: 10/23/2015 2:04:27 AM
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Why Iron Banner 2.0 is Ultimately a Failure and What Needs to be Changed.

Is IB 2.0 Better?

1475

Is IB 2.0 Worse

6921

Is IB 2.0 the same as IB 1.0?

1995

[u][b]What is this topic about?[/b][/u] The reasoning behind this post is to discuss what has worked and what has not worked for Iron Banner 2.0. At this point I think it is generally agreed upon that the new Iron Banner has been a bad experience for most guardians. But why was it so bad? What did Bungie do that actually worked? What do they need to change? Do they need to change anything? These are questions that I want to touch on in this post. And please, use the pole up top to vote what you currently think about the new Iron Banner. Hopefully if enough people look at this topic, vote, and discuss, Bungie will see what they need to change for next months event. [u][b]What I'm not going to discuss[/b][/u] The Shadow Shot Glitch. I know people were having a huge issue playing against people using this, even though I was only in one game where I saw it the whole week. The thing is, Bungie knows about this. It kind of sucks they were not made aware of this until Iron Banner was underway, cause if they were, I'm sure they would have pushed it back just like they did ToO. Considering they are aware, and considering this is a game wide issue, it is not something that needs to be discussed as a fix for the next Iron Banner event. [u][b]So... What went right?[/b][/u] Honestly, a few things. This may just be me, but I think lag has been a much smaller issue that it has been in the past. I think alot of network manipulators have finally started getting the message or they have been banned from PVP all together. I had maybe one laggy game out of every 15 or so. The last Iron Banner I played in I played in a laggy game about every 3-4 matches, so in my opinion it is much improved. I think Bungie coming out and saying they would be monitoring this over the week and banning people was also a very good deterrent. Now is it totally fixed. No. But I also don't think it will never be totally fixed. There are people, god bless them some day with better internet, who just have really shitty connections and they want to play PvP. And they have that right to play. But I think they are being recognized better and put into games with other people with questionable connection. Ya it sounds like the video game equivalent to a concentration camp, but we honestly don't want them infecting games, so good for you Bungie. Good items for sale. If the armor and weapons for sale are any indication, we can expect good PvP specific armor to be available every single event. For those that didn't know, the legs you can get give you more movement speed and weapon handling upon respawn, which is a fantastic perk. Weapons that were for sale had amazing rolls. Bungie did claim that the weapons that you could buy would be the premier weapons you would want. Both the side arm and pulse rifle had pretty much perfect roles for the weapons. It seems like that the day is gone where the weapon you finally needed would be for sale, with a random crappy roll that you didn't want. Along with all that, the weapons, at least from the first batch sold, appear to be very good PvP weapons, but I am sure time will tell if that is true. [u][b]So... What went wrong?[/b][/u] Sadly... alot went wrong. One of the biggest dick punches of this whole week was that Bungie claimed that drops would be increased, and those drops would include both items for sale, and items not for sale. It seems like, at least from my stand point and what I have seen other people say, the exact opposite is true. It seems that drops have in fact been decreased and the only items that drop are items that are currently for sale. I have yet to see anyone claim that they have gotten another item (HM, Auto Rifle, Shotgun, anything other than the ship) to drop for them while playing Iron Banner. Here is the problem with this. They have already said that the items you buy, while only 280, have the rolls that you are going to want for that item. So... then why would I want a weapon, regardless of what it attack/defense level is, if it is going to have a random roll on it? I'm not. Now would I be happy if I got another IB weapon that wasn't for sale if it didn't have a great roll... hell ya. Maybe I get lucky and I get a drop for an item with a good or god tier roll on it and if not I can at least use it can make a judgement on the item to see if I want to buy a better roll in another IB event. Right now the items that drop are basically just used to make the ones you buy stronger via infusion. Now about the decreased drops. This is just me, but I played from LVL 0-5 and I had ZERO IB drops of any kind. Zero! The last IB I played in. I had at least 4-5 and I always averaged at least 2 IB drops per event. Never have I played through without any drops. As soon as they "increase" the drops, I get nothing. Maybe I need to keep playing at LVL 5, but why would anyone want to do that? When you go from 0-5 you don't want to keep playing on the same character or keep playing IB in general. Bungie did say the higher the level, the more stuff that is unlocked for drops and drops increase even more. Maybe if you would unlock all the items to drop starting at LVL 0 and kept the drops % the same across all levels, I would feel more inclined to keep playing, but when you grind for days to get to lvl 5 and nothing happens, there isn't much incentive to keep going. Legendary Marks instead of glimmer? Look I understand that you want everyone to use Legendary Marks. But the "no cap" per week is honestly a load of horse crap. The way the current system is set up, it is nearly impossible to purchase both weapons and the armor piece for each separate character. Ya before I would have to glimmer farm a bit if I wanted to buy everything, but it was at least possible to do. Now I have to essentially rely on getting drops from playing, but we have already established that drops rarely happen and if they are a weapon the roll isn't likely going to be desirable. With this, Bungie simply needs to reduce the amount of Legendary Marks each item costs. Cause at this point it is nearly impossible to purchase everything, and it is impossible to purchase everything and infuse weapons and armor at the same time. Plus god forbid you were saving up to buy one of the good weapons from a faction. Now you are stuck waiting another week for that while you save up to buy the IB gear that Bungie has promised would drop. [u][b]So what changes need to be made?[/b][/u] As I pointed out, several changes need to be made to how gear is distributed. Gear is the #1 only reason people play IB. Bungie promised things were going to work one way with gear, and it ended up working the exact opposite as was promised. They need to increase the drops even more than what they claimed they did and they need to unlock all the weapons and armor like they promised. They need to have all these items unlocked to drop as soon as you get into IB and the drop rates need to be the same regardless of what level you are on. They also need to drop how much each item costs to purchase from IB or at least change it back to Glimmer. If you are going to tell people that the gear that is ready for purchase is at the rolls they are going to want, then you are going to have to make it so they can actually purchase that gear. If these changes are actually made, I think the next Iron Banner will be a success. I think it will finally be better than Iron Banner 1.0. If these changes are not made... then I don't see a good amount of people returning to play the game mode, a game mode that people were already avoiding because of how broken it has been in the past. So these are all my thoughts on the matter. What do you think? Am I right, am I wrong, did I miss anything? Comment. Pass this around. Bungie isn't ever going to change anything for the better unless we make them aware of what is broken. [u][b]EDIT:[/b][/u] We are over 1000 votes with about 18% saying IB 2.0 is better, about 18% saying it is about the same, and about 64% saying that IB 2.0 is worse than the original. [u][b]EDIT 2:[/b][/u] Some people are calling me out saying that Bungie never said there would be drops other than what was being sold that week. I got my information from this post about this very subject. [url]https://www.bungie.net/7_Destiny-Update---10132015/en/News/News?aid=13706[/url] The quote is, [b]"End-of-match rewards now include both weapons and armor (including items available on Lord Saladin)."[/b] This lead me to believe that other weapons and armor would drop during the event and I believe that if they in fact did not intend for items not being sold to drop then they worded this line POORLY to say the least. This was the post I read when I was going into Iron Banner. [b][u]EDIT 3:[/u][/b] I'm getting a lot of people saying, "I guess you had bad luck... RNG wasn't on your side, ect, ect." I just want to make this clear that I did not create this post because I personally didn't get loot to drop, I made it based on the vaste majority of players who didn't have loot drop and the confusion created by bungie because of conflicting statements on loot. This post isn't meant to be woe is me, but rather it is meant to gather input from the community on their experience in IB so see what has and has not worked and how Bungie can improve the experience. [b][u]EDIT 4:[/u][/b] So bungie just flat out admitted that the loot drops were broken. Fix should be in for the next Iron Banner.

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  • Need to be able to reforge IB weapons like you used to. Not worth grinding to 5 for a gun with shit perks or to hope that one drops with the perks which will not happen since I only had the sidearm drop once by the time I hit 5

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  • I had 1 drop (a titan mark). Not going to bother doing it again, at the very least they should have kept the normal crucible legendarys in the loot pool aswell to compensate for the crappy drop rate.

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  • I had 3 drops. YR1 ship, useless boots, and the cloak. The cloak dropped in the first game I went into, right after I bought the cloak. What happened to getting things you didn't already have? SMDH....

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  • So now should we expect another of those "we hear ya" posts. Man the thing is that we actually do hear ya. You say you are going to do all kinds of things but all you do us up the grind and tighten up the slots at every opportunity. What was good. Weapons. I saw every kind of weapon and then some. More than a few sunbreakers "run away run away" Can live with it and don't really care about that. The game play was fun but the rewards were complete garbage.

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    • 2 chars at rank 5 and got one cloak to drop. Didn't have any fun dealing with full teams of titans chucking hammers with shotguns.

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    • 1
      150 literally FREE legendary marks and another 75 provided you are at least semi-decent in PvP cheap Legendaries other than that it was just about the same kind of stuff like in the previous events, not many changes

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    • The only real downfall IMO is sunbreakers dominating. That's about it. No thorn, no vex, no suros from across the map. Just a bunch of people who make fools of themselves with shotguns.

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    • Enjoyed playing IB.....as always, I play the game for fun with friends......so i will always win.....

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    • Drops sucked. Use to get a lot of cool weapons, ash factory, matador, crash, good legendary primaries. Now there was NOTHING but the pulse and sidearm. I played only enough to get rank 5 on one character

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    • 1000? 1000.

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    • It's just terrible, I played one game in total and called it at that. There was essentially no incentive to play and it wasn't enjoyable at all.

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    • sunbreakers ruined the experience completly. no counter nothing you can do. they just stomp on you and the only thing you can do is wait till there super is over. then you tear there face in because they actually suxk at the game but have positive kds because of a crutch super

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      • Tl;dr Basically suffers from ttk nightfall syndrome, terrible drop rates.

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      • The increased the drop of BLUEs decreased the drop of Legendaries... Why? Because they don't us gaining/burning legendary marks like crazy

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      • Gear was crappy. 280 crap that could be bought from the vanguard. Should have been atleast 290 or better.

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      • IB 2.0 sucked. The main reason non pvp players played IB was for the etheric light and for a sniper or shotgun loot drop. (which was pretty common) What's the Pont now? Some pulse riffle that's the same as other pulse riffles? Not for me. Especially since it drops at 280 and I have to infuse it with something else. f that grind.

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      • Edited by BVC591: 10/20/2015 3:49:51 AM
        Out of the last 5 Iron Banners(including this one) I got all 3 of my characters to rank 5 4 out of 5 times. This Iron Banner I only [b]bothered[/b] to get 1 character to rank 5 and I see it as a waste. The shadow shot glitch was annoying, but it didn't have a massive impact as once I had a full team we could hold the advantage without using the glitch most of the time(if 2 or more people were abusing the glitch on the enemy team then all bets were off and the hunters on my team would give them a nasty taste of their own medicine.) The drop rates for this Iron Banner were piss poor at best and that alone was disappointing enough. The fact that Saladin had low power gear for sale was outright stupid giving the incredible low drop rates and really for legendary marks they should have been at least at 300. I'm sick of end game prizes sucking. Weapons like Oryx's Auto rifle(piss poor recoil pattern at least what I have seen from vids) Hand cannon(annoying sights I have issues fighting with my hc to hit targets due to the accuracy nerf) and Skolas's weapons(god awful perks taking a major perk spot) just sucked. The Iron banner gear should be sold at around 300 and should drop at around 305+ once you hit rank 5(and the drop rates need to make gear drop at a decent rate. Map rotation also sucked I had to many back to back games on the same map I just left which was annoying.

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      • I didn't have an issue with drops, had the Warlock bond, Hunter Cloak, 2 side arms, 1 pulse rifle and both ships drop. Bought a 3rd side arm, the hunter legs and titan class armor but the weekly bounties give enough legendary marks between 3 characters that it is not a big cost. What I didn't enjoy was the pvp in general, felt more like Mayhem Control then just plain Control. Same old crap of people abusing power weapons, abusing supers, etc. What angered me the most was Sun Breakers, the fact that I can shoot a 290 rocket into the chest of one and have them survive with half health is plain unbalanced. Everything should die from a direct rocket hit. Really nothing new, was also dissapointed with the stat levels on items. The only point in getting the new items is because their exclusive, different/cool and of course new.

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      • Remember when they "increased" the chances of getting legendary engrams from Cryptarch packages? Iron banner drops are basically the same thing. Bungie vocab: increase=decrease

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        1 Reply
        • One thing that i really liked was the larger variety of maps than in past iron banners.

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        • Glimmer is a useless currency now. I have had the max amount since TTK started. I played Iron Banner all week but didn't have enough marks to buy both weapons. Opted for the pulse rifle. Reward drop rate was very poor. I was relatively lucky because I did get some IB greaves as a reward. Hunters abusing Shadowshot were incredibly annoying. Cheating scum should be banned. I hate some of the maps like Widow's Court, but that is a personal preference issue. I miss the old Iron Banner maps.

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        • Rewards stop being rewards when they feel like a kick in the nuts...

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        • Edited by Powermix24: 10/20/2015 2:55:52 AM
          Reward system is out right garbage . the entire event has been ruined . stupid rare drops is all I have seen . with the occasional legendary engrams . I want Iron banner Gear ! I got to Max level in 2 days (Thursday) I want to have a chance to get better IB loot . people shooting me with Random Exotic drops that hit hard , I want to be able to be rewarded with weapons to counter those in return of me being competitive . SIMPLE . The new Supers need to be Tweaked . some are over powering the other .

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        • Need team invite me 303 warlock

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        • Sun breakers and shadow shooters... Nough said

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        • Edited by Mariocat99: 10/20/2015 2:08:31 AM
          better than last year, i never reach rank 5 in year 1, since i reached rank 5 in y2 i finally got the goldspiral shader and that badass golden year 1 rank 1 emblem at rank 5 you can inspect my hunter, you'll c wat im talking about i got that year 2 rank 5 emblem shader and iron banner boots, and the rewards i got from iron banner 2.0 is the wolf cloak for hunter and the ib sidearm with solar damage and all main perks are reloads

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