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originally posted in: New vehicle ideas; Share yours!
Edited by NinjaMan889: 10/19/2015 2:39:24 AM
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[b]SUROS Predator - Vehicle (Walker Mech Class)[/b] [i]"A prototype vehicle created by SUROS to assist patrolling Guardians"[/i] [b]Appearance:[/b] A white, two legged walker with red highlights and a blue glass forward facing cockpit. Has a large hard light shield with metal frame on the left arm and a triple barreled machine gun on the right arm with a laser pointer in the middle. A large grenade launcher is mounted on the right arm, just behind the machine gun. A large 6 silo rocket launcher is mounted on the back, facing upward. The walker stands about 2.5 times taller than a Guardian. [b]Weapons[/b] Note: All weapons bind to R2/Right Trigger unless stated otherwise. Press Triangle/Y to switch weapons or hold to switch to heavy weapons, if any available. [b]-Triple Anti-Infantry Machine Gun[/b] -Binds to R2/Right Trigger. -Each barrel deals a different elemental damage. -Each barrel has the same fire rate and damage as a year 2 Corrective Measure would. -All barrels fire simultaneously, firing 3 bullets at once. [b]-Anti-Armour Grenade Launcher[/b] -Binds to L1/Left Bumper. -Has 85/100 velocity, meaning it has a small amount of arc. -Deals Arc damage and gives a slowing effect for 3 seconds. -Fires impact grenades. -Has a 1 second cooldown after each shot. [b]-Hellfire Missile Launcher[/b] -Binds to R2/Right Trigger after Triangle/Y is pressed and held. -When fired, fires 6 Hellfire rockets into the sky, raining back down where where it was aimed at. -Deals Solar damage and leaves a sunspot wherever a rocket hits. -Has a 15 second cooldown after each volley. -Only works outdoors with a clear sightline to the sky. [b]Abilities[/b] [b]Power Stomp:[/b] Binds to R1/Right Bumper. The walker stomps the ground creating a shockwave that damages surrounding enemies heavily. Deals kinetic damage. Has a 5 second cooldown. [b]Shield Block:[/b] Binds to L2/Left Trigger. Raises the shield, reducing incoming damage by 95%. Cannot fire any weapons while shield is raised. Can only sustain a certain amount of damage before being deactivated. Only shields from the front. [b]Stats[/b] Durability: 750 hp Speed: Average (Sparrow without boosting) Operators: 1 Spawning Method: Spawns in a specific mission on Earth. In this mission, you test a new prototype vehicle for SUROS in which you go on a rampage through the Cosmodrome, killing tons of Fallen and Hive. At the end you have to kill a giant Fallen Baron wielding a Walker's cannon with adds spawning every 45 seconds. The reward is a mission specific legendary SUROS weapon.
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  • Edited by Aurik Kal Durin: 10/17/2015 11:43:28 PM
    Sounds insanely overpowered, but I like it. Could be fun to play with if they added a Hard Mode for Patrol; especially on the Dreadnought, which otherwise doesn't have vehicles... One thing; I think it would make more sense if a mech-type vehicle were built by Hakke rather than SUROS.

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