[b]SUROS Predator - Vehicle (Walker Mech Class)[/b]
[i]"A prototype vehicle created by SUROS to assist patrolling Guardians"[/i]
[b]Appearance:[/b] A white, two legged walker with red highlights and a blue glass forward facing cockpit. Has a large hard light shield with metal frame on the left arm and a triple barreled machine gun on the right arm with a laser pointer in the middle. A large grenade launcher is mounted on the right arm, just behind the machine gun. A large 6 silo rocket launcher is mounted on the back, facing upward. The walker stands about 2.5 times taller than a Guardian.
[b]Weapons[/b]
Note: All weapons bind to R2/Right Trigger unless stated otherwise. Press Triangle/Y to switch weapons or hold to switch to heavy weapons, if any available.
[b]-Triple Anti-Infantry Machine Gun[/b]
-Binds to R2/Right Trigger.
-Each barrel deals a different elemental damage.
-Each barrel has the same fire rate and damage as a year 2 Corrective Measure would.
-All barrels fire simultaneously, firing 3 bullets at once.
[b]-Anti-Armour Grenade Launcher[/b]
-Binds to L1/Left Bumper.
-Has 85/100 velocity, meaning it has a small amount of arc.
-Deals Arc damage and gives a slowing effect for 3 seconds.
-Fires impact grenades.
-Has a 1 second cooldown after each shot.
[b]-Hellfire Missile Launcher[/b]
-Binds to R2/Right Trigger after Triangle/Y is pressed and held.
-When fired, fires 6 Hellfire rockets into the sky, raining back down where where it was aimed at.
-Deals Solar damage and leaves a sunspot wherever a rocket hits.
-Has a 15 second cooldown after each volley.
-Only works outdoors with a clear sightline to the sky.
[b]Abilities[/b]
[b]Power Stomp:[/b] Binds to R1/Right Bumper. The walker stomps the ground creating a shockwave that damages surrounding enemies heavily. Deals kinetic damage. Has a 5 second cooldown.
[b]Shield Block:[/b] Binds to L2/Left Trigger. Raises the shield, reducing incoming damage by 95%. Cannot fire any weapons while shield is raised. Can only sustain a certain amount of damage before being deactivated. Only shields from the front.
[b]Stats[/b]
Durability: 750 hp
Speed: Average (Sparrow without boosting)
Operators: 1
Spawning Method: Spawns in a specific mission on Earth. In this mission, you test a new prototype vehicle for SUROS in which you go on a rampage through the Cosmodrome, killing tons of Fallen and Hive. At the end you have to kill a giant Fallen Baron wielding a Walker's cannon with adds spawning every 45 seconds. The reward is a mission specific legendary SUROS weapon.
English
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Edited by Aurik Kal Durin: 10/17/2015 11:43:28 PMSounds insanely overpowered, but I like it. Could be fun to play with if they added a Hard Mode for Patrol; especially on the Dreadnought, which otherwise doesn't have vehicles... One thing; I think it would make more sense if a mech-type vehicle were built by Hakke rather than SUROS.