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10/17/2015 8:49:46 PM
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It's all about pvp. They need to figure out a way to seperate the pvp and pve mechanics. It wouldn't be a smooth transition between them but it would make the game less infuriating and more playable.
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  • Edited by Ceramic_Knight1: 10/18/2015 1:38:44 AM
    Done of these issues are in PvE also. I've never noticed the turning issue so I don't agree with the OP (who thinks putting "confirmed" after everything makes it true). The sprinting is an issue in PvE though not that common and not enough of an issue that I would ask Bungie to even remotely prioritize it. Reloading while sprinting? Who the f**k cares, honestly. Find some damn cover and take the 1-1.5 seconds to reload.

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  • Edited by Chapstick: 10/18/2015 2:05:54 AM
    I don't think you understand the post. The reason there is a delay in sprinting is so people don't constantly slide around with shotguns in pvp. By putting that delay in, they fixed pvp but they added an unnecessary annoyance to pve. The reason weapons/subclasses get nerfed all the time is because of the way they are being used in pvp. They need to figure out how to separate pve and pvp. And a lot of small things doesn't sound like a big deal until you've spent hours on something only to wipe because it won't let you run.

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  • Ok, I see what you meant now. I totally agree with you on that point. I was unaware of the sliding part and it didn't even dawn on me lol. I'm just waiting for everything to go to s**t in PvE with all the crying in the forums lately over... well, everything.

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  • yep, and it's the little things that count

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