I disagree about a couple of things. The atmosphere of the 2 Jumping Puzzles in Kings Fall and in the final boss chamber were excellent, though I do prefer Vex architecture more. And there is no denying that the Final boss in the Kings Fall Raid is the best yet. All of the mechanics are planned well as to not be overwhelmingly hard, but also not too easy. Only part that would make the final boss better is if as he died, the loot exploded from his chest onto the ground as he flew away.
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