Since I've decided to delete all my characters (except for my Hunter Master Race) and play this game on a limited function; I've also decided to maintain my presence in the forums (INB4 you made two sub-hunters) and as such really want to see these three areas fixed, as they have been broken since Day 1.
[u][b]TURNING[/b][/u]
If you have ever turned in your life (good job, mate) you might notice that you turn LEFT [i]three times faster[/i] than you turn RIGHT. Doesn't matter what you do to the settings, it's always like this. In fact, it is easier AND faster to turn LEFT at right corners and do a full circle and keep going than it is to just turn right.
Been here since last year, never been fixed, many threads about it.
EDIT 2 : This does in fact happen on all systems, but primarily on PS4. Confirmed.
EDIT 3 : This is not a controller issue. While I won't call people liars, new controllers aren't a 100% fix. Confirmed.
[u][b]RUNNING[/b]
[/u]
You should all know what I'm talking about. The terrible moment when you go to run and instead of running, you do : nothing. Buying new controllers, jamming the joy sticks until they break, sliding, melee'ing, jumping. The biggest bane to speed jumping you've ever known when you go to run-jump off that final platform and you just fall.
Been around since last year, never been fixed.
EDIT 4 : If a cooldown, the first part needs to be addressed and applied properly.
However, if a cooldown, it is broken, because it is not consistent. Confirmed.
EDIT 5 : There is not official tutorial or mention of a cooldown in-game.
Also, some "cooldowns" last a few seconds. Others, if you do nothing about them, can last from 5 to 30 seconds in a row.
Definitely a broken "cooldown", if that is the case. Confirmed.
[i]Wait, there's more!?[/i]
A new pain was introduced this year on top of the running brake from last year. This time, when you go to run, you DO "run", but it's like you're lagged/frozen/stiff. You actually "run" slower than your normal walk.
Many threads on this too, but never fixed; either.
EDIT 6 : You can't possibly defend this one. It's not a cooldown. It's not consistent. Confirmed.
[u][b]RELOADING[/b][/u]
Now, I might get some flack on this one, as it's not really "broken." However ... You mean to tell me that I can reload my weapons while :
Walking
Jogging
Jumping
Double Jumping
Triple Jumping
Quadruple Jumping
Gliding
Hovering
Spinning In Circles
Spinning In Circles While In The Air
Falling
Blasted Across Map By Enemy
Backpedaling
Crouching
While Invisible (Not Breaking Invisibility)
[b]BUT !![/b]
[i]I can't Reload while Running ??[/i]
What. The. -blam!-.
EDIT 7: How many times do I have to say this isn't "broken" or a "bug".
It just makes common sense that you can reload while running if you can reload doing everything else.
Give us some continuity for christ sake.
Also, all of these mentions are true/possible. Confirmed.
_ _ _ _ _
Anyhow, I'm going to keep making this thread a million times until Turning and Running is fixed.
Would like to see Reloading "buffed??" as it just makes sense that way.
Any support would be appreciated.
I know you guys hate the Running one at least. Most should hate the Turning one.
Again, probably get some flack on the Reloading, but it is what it is.
SM out.
EDIT 1.5 : I take it back. Issues happen on all four systems, even though PS4 is most abundant. Confirmed.
English
#Destiny
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9 RepliesI've never understood why the partial reload does not exist in the game. Every time I reload I have to set through an entire reload animation even though the mag is not empty and there is a round remaining in the chamber, my guardian still has to work the action to complete the reload. Realistically he would be ejecting a live round for no reason. Battlefield understands this, why can't Bungie?
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2 RepliesThe turning issue is just your controller dude. I have two controllers one is fine (turn both ways at the same speed) but if I try to use the other controller, I turn to the right at least three time slower than the left.
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1 ReplyI'd just like a new sensitivity tier.
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5 RepliesDont forget the one where you reload and all the bullets are back in the mag but there is still an invisible reload animation that doesnt let you shoot for a good amount of frames. This one has cost me so many sniper headshots in the crucible where I'm literally aiming at a dudes head and pressing the trigger but nothing happens because apparently I'm not done reloading.
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I honestly never noticed the turning thing and the reloading thing isn't really a problem. It's just how it was made (like COD). The sprint is quite annoying considering you can sprint as long as you want, but if you stop, you're -blam!-ed.
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5 RepliesThe running is a cool down. It's intentional. Only happens after running for extended periods of time. Reloading is fine. It keep it stratigic which it is. Reloads have always been a tactical move. It adds pressure and a sense of urgency. I wouldn't want it any other way. Turning? What console. I have never experienced this on the xbone. Testing it right now for the hell of it. No issues for me on a warlock.
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1 ReplyOOOOOHHH YEEEEAAAAHHH!
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Okay I thought I was crazy with the lag running... I'm not the only one!
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2 RepliesAs a person who plays on 1 Sensitivity, the turning issue makes no difference to me, if I want to turn around quickly I jump first
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2 RepliesDoesn't affect PvP, will never be fixed.
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1 ReplyHell I thought the lag running was just me or my controller as it is relatively new to me. Been here since beta funny how I'm just noticing it now.
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Having to stop running to reload then wait to sprint again is so annoying.
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There is an easy fix to that that u failed to mention when u said hunter master race, if ur titan skating with shoulder charge, u can turn on a dime, no need to run cus ur in the air, and u can reload while double jumping... PROBLEM SOLVED!!
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1 ReplyBump.
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1 ReplyI don't notice this supposed turning issue
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1 ReplyI always try to lean when I want to turn faster haha
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2 RepliesI thought there was something strange sometimes when I turned... I never noticed it was only right turns.
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1 ReplyNice post
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1 ReplyI see a flaw in the spinning logic, the butt of the gun you are holding is on your right shoulder, it would be naturally easier to spin left because of momentum by your gun.
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1 ReplyI didn't think anyone cared! Kudos to you
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1 ReplyI seriously thought the turning was just my controllers fault. Lol. That's crazyness.
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1 ReplyIt has already been said they are to busy with nerfs that aren't needed to worry with the real problems. The running is really on my nerves.
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2 Repliesspot on
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2 Replies
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1 Reply