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originally posted in: Another player bites the dust.
10/15/2015 6:01:54 AM
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Part 2.. Then came Trials of Thorn... The first weekend it was frustrating. playing hard working like crazy to get the cool new chest armor for my Titan and maybe just maybe get to the lighthouse... finally won game 5 to get the chest and the next round aimbotted with thorn through a crack in the map, that hadn't even been discovered at that point. Watching from death as thorn became a burst fire monster violating my teammates. Tried again, started really wiping the floor with enemy teams and then got DDoS'd straight out of Destiny, Party and virtually all internet access. Yay great players, blocked the domain I was getting DDoS'd from at my modem and got back to it. Finally the joy of trying harder once more, only to get full teams of warlocks with self revive aimbotting with thorn until heavy ammo to get gjallerhorned to death. the tactics didn't change, the player names did. No more of that, Trials was Toxic and it continued that way. Let's get back to PVE: The queens wrath... day one, free shards, patched, day two oh you didn't get your free shards, sorry but we didn't intend for that to happen to server patch, no more shards for you. Thanks a bunch. Worthless event if you didn't spam it for shards. The Dark Below.... Omnigul nightfall. not worth the time. The story was overall lackluster, the enemies felt like bad rehashes of everything we'd fought before. To the raid, to Crota's end... oh how my team pushed and fought from the Abyss, now the Stills, and the bridge that wouldn't form to the bridge and the totems that couldn't manage to trigger properly, so glitchy that it was more economic to just cheese it rather than bother with the shoddy mechanics. Then to the Deathsinger who could never manage to keep the same timer before or after death, but more so the monster headaches of crota. Oh how many times I remember charging crota as he fell to his knee only to have him instantly get up and kill me, wiping the raid, same with many other swordbearers, including the occasional gaze that wiped the raid even after it was dropped. Or the joys of Crota changing his pattern only to glitch back to the pattern wiping the raid. Oh the nights of frustration spent getting players back into fighting Crota after such glitches were rampant, of course the recurring need to refresh the sessions by returning to orbit, and opps siphoning heavy ammo every time. But the true joy of the Dark Below, Bungie recognizing and verifying a video from a player saying that he solo'd Crota, only to have it proven that Bungjie didn't even bother to watch the video, or even check a playback of the attempt, that showed him mixing several clips, and the profile which had clips showing him setting up with 5 other players on such events. Makes me wonder to this day if Bungie even bothers to look at what they back. Ah back to the joy and wonder of Hard Mode Crota, oh how the glitches rained. Running with Ruin Wings and no heavy ammo dropping the entire raid session over 4 hrs, heavy ammo packages that didn't give ammo at all, just burned the pack and gave nothing. Not to mention the ongoing heavy ammo siphon. I think the point is clear. PVP well still the same giant headache. Lets take a step forward The House of Wolves... oops no raid for you, instead you get a lazy anime fanfic's response to no raid, throw in an arena tourney with random foes. Skolas who never quite managed to be anything, to the great and wonderful time when Bungie finally noticed guess what... Gjallerhorn becoming a gateway to raiding/end game content.... oh wait wasn't that happening back in the Vault of Glass days... oh my yes it was, did it happen in Crota's End... yupper it certainly did, in fact it happened with ALL END GAME CONTENT. Thanks for taking a year to notice what everyone else already knew. Oh wait yes back to the Glitches, well those never got fixed, but if there was cheese to get past a boss fight well darn that had to go as fast as possible because that wasn't acceptable gosh darn it. Well wait I forgot Bungie did fix one glitch, Vault of Glass Atheon now teleports three random players because it was never meant to be just the three furthest from him. Oh darn that started creating more gliches... also never got fixed, darn that Atheon teleporting 2 and 4 and even 5 players or even dead players just because he can't seem to figure out how to count to 3. Well shucks its sure difficult for a giant machine to count to three, and check to see if those players are alive at each selection. Oops I guess I forgot to mention the max damage caps on PVE, go ahead test your favorite weapon in the highest level PVE you have access to then go and shoot the dreg, shark and vandal at the start of earth patrol, well shoot my super weapon at level 40 and 300 light well it does the same as the same impact weapon from year 1. Well golly I guess this weapon can't hurt the guy anymore than the old weapons. Oh wait the Loot Cave, boy I bet Bungie remembers that, oh the speed that got fixed... Hey is Atheon still glitching up a storm... yeah but we got this loot cave where people are getting loot for almost not work, we gotta fix that. Atheon still glitching today. Thanks for keeping up the expected quality of a Bungie release title. But onwards, to the new stuff, The Taken King, I saw improvements, it was good,. I saw quests, I saw lore trying to make sense, new enemies (well amost new enemies repurposed but they fit with the fluff so it was good). Then I raided.... and then I saw presence of the Weaver not transferring to players who were in range long before the timer expiration, knights instantly glitching to full health, Pools of Radiance opened and not forming, bubbles for the pools not respawning or half respawning, taken assaulting with golgaroth at 95% health, Warpriest instantly activating the gaze and wiping the party. Sisters not giving up their shields, Oryx teleporting all around the map destroying the sequences, Oryx not taking a stun when assaulted with overwhelming sniper strikes (hey it's always possible that he took over 20 high impact sniper shots and didn't flinch right?) Then of course to the New Iron Banner, good... the final straw, kills not consistently registering for the bounties, on top of the regular cheating and lagging of crucible exacerbated by the fact that its still early in the Iron Banner this week. It just one bit too much. I am done. Bungie you tried, I might even be convinced that you put forth your best effort, but I doubt such will occur. However the game today is a step in the right direction to the game that was promised last year. This might have been acceptable if this was October 2014 with only a couple weeks under the game's belt, but not a year later. Even today we still have weapon perks that don't work on new content, and only just start to get old perks working when the content is no longer relevant and even to far as to nerf such items before making the content work. Does anyone remember Word of Crota and Black Hammer, I know I remember them well. I'm not even going to do anything more than mention microtransactions on a game that you paid full price for, no eververse trading for me. Keep your Silver Bungie, I'll not take those 400 Silver Denarii. On gear, drop rates are atrocious by any standards, and such has been the case all throughout Destiny's expansions, its quite common to go through a raid only to get nothing, no upgrades, no extra gear, no weapons. It happened with Vault, it continued with Crota who managed to be slightly more forgiving, and became far worse now with Oryx. And to my final point, We are facing hive GODS and slaughtering them, from the youngest to the oldest like chaff. One does not merely face and slaughter gods in act one of an epic, or even act two. The hive are virtually crippled if this is the power of their gods. I shudder to imagine what the Cabal (800 lb gorillas who destroy moons for not getting out of their way, who whimper and run in terror of those puny hive GODS we have slain) will bring forth in the coming expansions, let alone the pirates of the stars who's Kell of Kells was defeated by a tractor beam from a ship not much bigger than himself, or the Vex who have lost their curator of time itself as well as their gardener. These enemies all appear to be crippled and weakened in the first act. In all appearances all of the foes have been gelded and pimp slapped. Surely there are supposed to be real fights between being beaten into the dirt and rising to face gods.
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  • Part 3 .... and the conclusion. I still wonder where the Galaxy Spanning Adventure is, Destiny still hasn't managed to get out of the Solar system yet. This isn't the game that the hype promised. This isn't the quality of game I had grown to expect from Bungie that made Halo, Marathon and more. This game has been a waste of time, and had I not met some amazing people, some I call friend, some I hate with a passion, some who frustrate me, you all know who you are, I would regret every second and every penny I wasted on this trash called Destiny. Deej, Cozmo and all the rest of you Bungie Staff, this is my call out to you, my challenge to you Bungie Staff, old and new alike. Though I will never return to this steaming pile of excrement you call a game, I challenge you for what little you will ever care about this one player's loss and perhaps your own self respect and pride, make Destiny what you promised in your hype. Make this a Galaxy Spanning Adventure that understands and knows intimately what EPIC truly means. Though I fear you will fail miserably and prove beyond a shadow of a doubt that Destiny is a failed hype machine franchise not even worthy to be called garbage like Call of Duty or Battlefield. Quality Check your code, test your game play, get real game testers not sycophantic fanboys. From this ex-Destiny Player's perspective, you have a choice, make this game come into it's own, make it something real, or drive it into the dirt and watch it burn with such shame that you couldn't get a drunk on St Patrick's day to take a leak on it to attempt to ease the burning. Abyssal Sliver is out. Good luck Bungie and the poor forsaken Guardians still playing Destiny.

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