I'm happy about the shot package change.
Sure the actual kill distance with a shotgun is much higher in real life, but this is a video game that tends to have a higher time to kill (TTK) then COD.
Look at Halo:
Higher TTK
Less mobility
No perks
The shotgun in Halo had way less range yet was still incredibly powerful, even with no quick way to get close to someone
Now Destiny:
Shorter TTK than Halo
A lot of mobility (blink, shadestep, the other jumps)
Perks
Add to this that even without shot package all high impact shotguns have a higher range than the one in Halo with about the same fire rate, it is even more powerful than the already strong Halo shotgun. With shotpackage this insane range is even further increased.
How does this help a dynamic Meta in any way?
The answer is it doesn't. Until they rework this perk to make shotguns the high risk high reward guns they want (and are supposed to be) I'm glad that this perk is going to be gone
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That is some good input
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Thank you