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10/8/2015 5:01:28 AM
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I honestly wouldn't really care. I haven't even started the chaperone quest. Just give us a proper god damn quest! :)
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  • Chaperone quest is insane, you need 100 points in pvp, when you kill someone you get 1 point and when hou die you loose 2, so even with a k/d of 2.00 you get no points ... So more than 2.00 and than it goes only slowly up But anyway, what do you think is a good quest, one with more lenght ore higher difficult ?

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  • Chaperone quest is extremely easy

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  • Ok, you were right, SS quest is a bad joke :D

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  • For some people its easy, but for very much its to hard ... I could do it too, but i dont need it

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  • A quest for example the lord shaxx crucible quest is just ridiculous. But I'm undecided whether it's ridiculous in a good way or bad way lol. The rewards need to dictate the efforts. Plus lol crucible

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  • And last word has to be equiped

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  • What do you think is a good quest ? More lenght or more difficulty ?

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  • It depends if a lengthy quest actually involves the players application to the lore. Or if it's lengthy because bungie decided we can't have the next part until they say so because they're scared we will leave after next week. Difficulty can come in different ways. The code deciphering idea was cool, but that was so god damn basic it wasn't even funny. Killing enemies...........(lol dafuq)

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  • It should have been a random code :D so everyone needs to solve it alone :D maby with some hints after some time when gou cant figure it out ...

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  • I like you're thinking :) I would've even gone for a timed artifact decipher phase. Like in gta where a team of 4 go into a base One deciphers a laptop while the other 3 kill waves. The longer it takes the harder the waves get and eventually you just wipe. The code cracker has around 10 phases to go through each getting more difficult (rasputin trolls you hard).

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