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Edited by Snarkii: 9/30/2015 5:48:17 PM
96

To the Hunters and Titans regarding Sunbreaker...

Hello, this is just a Warlock coming to you about all the recent "NERF SUNBREAKER", "SUNBREAKER TOO OP" and "LOOOOOL ALL YOU SALTY HUNTER SCRUBS". I'd just like to say a few things... [b]Addressing the complaining Hunters[/b]: Stop complaining. You're giving the [i]good[/i] Hunters a bad name, and frankly, making the game a little less enjoyable. There [i]are[/i] ways to kill a Sunbreaker, suppression also works as well. When you hear that little [i]wa-PING[/i], you can either stay there and fight, [B]or run like the dickens[/b]. If you think that Sunbreaker is off balance, please deliver it constructively, instead of making yourself look [i]very[/i] salty. (Taking swipes at Sunbreakers or anyone else who defends it, endless ranting) And if you can't deliver in constructively, [b]buck up and adapt like the other Hunters[/b]. [b]Addressing the [i]good[/i] Hunters[/B]: Good on ya, m8s. Thanks for your mature approach to Sunbreakers, your salt is nonexistent. [b]Addressing the "git gud" Titans[/b]: I know that you have this cool new super, and that's good and all. But please [i]don't[/i] attack people who strike points regarding Sunbreaker, as there [i]are[/i] things about Sunbreaker that are a tad... Crazy. (I won't say what, I'm sure you can already guess.) You guys were cool before, don't saddle on your high horses. Not [i]every[/i] Hunter is bothered about you guys getting an awesome super, now. [b]Addressing the [i]good[/i] Titans[/b]: Again, good on ya. You guys are the bomb diggity. Your heads are non-inflated. That is all. Thank you for reading.

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  • Also the easiest way to counter a hammer of sol is jump in the air haha

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    • My salt isn't in it's purest form here...

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    • Edited by Kaeoni: 10/1/2015 8:17:09 PM
      HoS Titan in Crucible [url]https://youtu.be/-WVyY7dMFt4?t=49s[/url] I'm glad Titan got a badass super, I'm also pretty happy where classes/subclasses stand right now. [u]However I do feel as if HoS whether it be from gear or perks needs to get adjusted. It's killing potential is fine with me.[/u] But as it stands right now it's pretty undeniable that it's like if Golden Gun had a love child with Radiant Skin, they got a divorce, Goldengun had to pay alimony and after years of neglect HoS wanted to define himself as an individual after reading too much Marvel comic books picked up a hammer, became a carpenter and was just shelling out coffins like an episode gone wrong of Dexter. With HoS mother dead from bad Scorch melee decisions, radiant skin broken with no Fireborn set... HoS had something to prove to his father Golden gun, that he didn't have to line people up to kill a whole team, no, he could infact Dry -blam!- an entire team in Rift in seconds regardless of position. All HoS kills need is a Demon/Dark/Bloodborne "You're Dead" death screens for your enemies. .... actually... do the Death screen thing and leave HoS alone. And when HoS ends give them a screen that says "I hope you're happy with your life decisions"

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      • Instead of nerfing their armor or damage... let's nerf their mobility. They wanna be a tank class, let's make them a tank class!

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      • Many people are saying that the armor for HoS is to much are just confused. BD, they are master of mobility and raw strength which has proven to be a very ruthless combo. Then there is GG which doesn't have an armor boost, but does have an insane way to kill which is very easy to get a kill with. Then Sun-Lock, which before the Taken King had the most armor potentially whilst in super; they can spam gernades and super strong fists, the only bad part is the mobility, which sucks major Red Vines. Now to the SunBreaker, as of right now the most complained about super in the game,; it has high armor which is expected since the super is for a Titan (The Tank Class) They have a mid-range 8 hammer throwing super with a GG Combustion blast size. The mobility is where I think the problem is not the armor, the armor is high due to the Titan being the "slowest" class (Not because they can skate), so if the SunBreaker mobility capitbilitys are nerfed then I think that it would be pretty balanced and able to be countered by a long-range GG or what ever. I would love anyone else's thoughts on this topic with what you think I messed up or you have another idea that counteracts what I said!! [spoiler]OR you could call me a -blam!- if your feeling that way, don't worry it won't bother me :)))[/spoiler]

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        • How about they got rid of PvP completely so there will be no more nerfing. XD

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        • HoS is too powerful. If it's not then replace over the horizon with health regen on solar ability kills and give hunters down right broken damage reduction and change dead eye to golden gun shots track. You simply can't disagree with the above statement about HoS and disagree with the needed GG changes without being a huge hypocrit.

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        • Usually if you jump away they will either A) chase you and then run out of super or B) leave you alone for a new target. Take it from a hunter nightstalker main who shoots their bow at them. It's just like blade dancer everyone thought it was insane op. Then we all figured out how to counter it.

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        • ^This. Titans finally get a decent ranged super and people sh*t themselves. You guys realize that titans were the only class without a ranged super. Just saying......

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          • Edited by WireDrawnPanic: 10/1/2015 8:19:08 PM
            I wonder if OP knows I'm stalking him/her while I wait for takes.

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          • Bump

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          • I never thought year 1 Titans were weak in pvp tbh [spoiler]btw void walker is bae[/spoiler]

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          • The throwing mechanics of the hammer suck. Im sorry they need to fix it.[spoiler]I main hunter[/spoiler]

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          • To be honest titans got all the crap in pvp for year 1, so I think it's fair for titans to have a class in which they could get above a 3.1 k/d ratio in the crucible.

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            • Lolololol there's no "stay and fight" a Hammer of Sol: *Increased Armor *Accurate Range Attack *Large Splash Kill Radius if they do miss *Ability to throw their insta-kill hammer 10+ times *Kills random person and gets health back *Insta-kill hammer tracks you *Hammer of Sol lives through Golden Gun shot when they activate it Lastly, I'm not going to take advice from a guy who has an all time k/d of .90. You clearly don't know what you're doing and don't know what it takes to win.

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              • I actively play all 3 class and ever spec for those classes and can say without a doubt that Hammer of Sol is overpowered in Crucible right now. The list is pretty basic.. I am sure everyone is well aware. I mean come on it is a long duration instant kill super with unlimited range, tracking, AoE, as well you get a substantial bonus to defense. Oh yeah.. don't forget the cherry on the molten sundae. They heal on kill. If I personally were looking to balance it I would reduce the damage reduction they get during HoS as well tune it to be more in line with Golden Gun. I.E. it has a set duration, but a cap on throws. I'd probably go with 4 myself, but could understand the argument for 5. I personally don't find the Sunbreaker class to be overpowered if anything it is kind of lackluster, but HoS is currently a bit over the top.

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                • Sounds about right. Hope this one trends.

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                  • Well said

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                  • Edited by tre11style: 10/1/2015 1:19:18 PM
                    well said... but I will point out what needs fixed. Had a HoS titan run over a tripmine nade, and take 2 shotgun blasts at close range... still lived. no excuse or any part in the game for that BS.

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                  • To: Titans, from: Hunters.

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                  • Hunter can shoot 3 shadow shots and just one of them can cancel our super seems like a nice trade off to me. Titans in my opinion have been getting shafted for years they deserve a good super. There are ways around the super and the hammers people just rather complain than figure out how to survive.

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                  • Sun breaker, salt maker...ILLUMINATI CONFIRMED But in all honesty the only thing unfair is how most (I said most) sun breakers rely on the spam of hammers in order to get a kill, if they increased accuracy but limited the hammers to 7-9 throws (like how golden gun has ammo) it would make the class a bit more balanced and I will admit the shadow shot super cancel is op it rarely works if the super user is moving at top speed when hit by it. Unless of course the hunter is smart enough to shoot it in front of you then you are screwed.

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                  • And no one is complaining about warlock storm trance. I haven't died using it once. Good for us warlocks. I guess we know what's getting complained about next.

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                    • Hey look at that. All that are forums are not lost.

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                    • Bladedancer has the lowest armor and can kill them with ldr class sniper... Titans have highest armor and can kill them with a sniper that has a little more impact than ldr class (black hammer/spear) The problem here is the chest piece that gives increased armor when using a solar based subclass. The damage resistance between the supers are the same. Want to get hammer of sol nerfed because you can't kill one? Complain about the armor pieces giving a armor buff

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                    • Edited by Electro_Dragon14: 10/1/2015 4:33:19 AM
                      Just waiting for a nerf to the armor so I can snipe them. Would love sniping you to when that nerf comes around.

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