So, let´s do some math. Sunbreaker -> 5-6 kills, easily on medium range (doesn´t need to be close) + extrahealth
Gunslinger-> 3 kills, no extrahealth
Bladedancer -> 3-5 kills, needs to be at close range
Nightstalker -> max 3 kills, no extrahealth
= OP, period
I got any class, but enjoy the hunter most. Even though, from an objective point of view, the Bladedancer-super WAS OP before it was nerfed and so is the Sunbreaker´s, but people are ridicolous. If they are playing the OP thing, they lie to theirselves it was "skill" :D
English
-
You're wrong about shadowshot it can wipe entire teams with void tethers and blood bound.
-
This is so rare to ever happen it isn't even worth bringing up. Especially in a 6v6 game
-
If you set up void tether traps with the modifier then this is actually a possibility. 2 people per trap? That could reasonably happen consistently. Especially on objective game modes. For rift? Yes if you don't pick quiver then the range on your one void anchor is huge. When the enemy team comes at you or you them you'll probably end up trapping 4 guardians regularly.
-
You either get the 3 traps or get blood bound, not both. Also the range is reduced. The chances of the happening are extremely small
-
Edited by MysticalSnurtle: 9/23/2015 12:35:10 AMYes. However you don't need blood bound with 3 different traps. When you are trapped you're aimer is thrown off making you ripe to kill anyways. Not to mention the armor debuff. Those smaller void anchors are capable of trapping 2 people. Or if you don't go for snare killing one guardian and trapping another. For rift I was talking about the black hole modifier without blood bound as well. You don't need it with your whole team behind you.
-
Like I said you are talking about a one in a million chance. It is almost impossible to wipe out an entire team with shadowshot.
-
Yea you're right. Wiping out an entire team with Shadow shot and just about any other super is pretty unlikely when I think about it.
-
Hunter blink shotty > 8
-
It's not op because the rest of the class is designed to be a subpar striker... it has worse grenades, bad passives, and no shoulder charge. Without a strong super the class wouldn't be worth playing and it would be a weak class.
-
All the supers aside from ward of dawn have the capability of wiping a team, even shadowshot. With the blood ties perk you can kill a whole team if you get them all together.
-
I killed 5 people with Stormtrance almost at once. People underestimate the power of Stormcaller
-
You can wipe a team with golden gun if you use the explosive perk