Yes, Bungie is an entertainment COMPANY. Which means that they are BUSINESS. One that needs to generate a PROFIT in order to survive.
So their goal needs to be "To make the BEST product possible...that is still PROFITABLE.'
...and that' the heart of the problem here. You have too many gamers that are young and don't "get" the difference between the PERSONAL value of a certain sum of money...and the MARKET VALUE or PURCHASING POWER that is represented by that sum of money. Personal value----as you noted----is personal and varies from person to person. MARKET VALUE or the purchasing power of a given sum of money DOES NOT change from person to person. It may vary OVER TIME....but not from one person to another.
So the bottom line, is that while $40 may have a great deal of PERSONAL value to many gamers, that does NOT increase that sum of money's actual purchasing power.
The other issue is that Destiny is NOT a shooter. It is NOT a game that is the sort of sequelized experience that most console gamers are used to. Where you only shell out $60 for the core game once year or once every two years....and then any other DLC is OPTIONAL, and can be skipped if you dont' want spend the money.
Destiny (whether Bungie wants to call it one or not) IS AN MMO...and is expanding in a TYPICAL MMO fashion. These kinds of games are expensive and very labor intensive to make and maintain...which means that WE have to pay the costs.
Now you can either:
1. Pay for whatever you play, as you go. Bungie chose this route because this seems to be the lest offensive to console gamers.
2. Pay a monthy sub fee (like World of Warcraft)
3. Have to deal with someone constantly in your face wanting money for microtransactions. (Which is how Warframe and DC Universe Onlie and Marvel Heroes pay their bills).
Bungie isn't totally free from fault here. Their communication style is ILL-SUITED to this kind of game, and Bungie (due to inexperience and misjudging the audience the game would attract)has made some game design mistakes.
But what you are talking about is simply people getting outraged about something that is DIFFERENT than what they are used to...and because it is different, jumping to the conclusion that someone is tyring to screw them overl
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OMG key a year later you are still here trolling for bungie. and you are still angry bitter and arguing with anyone who says anything slightly not positive about bungie... good for you Kelly, you found a purpose in life... (ie defending an uncaring corporation out of some nonsensical loyalty.)
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Just because it has mmo aspects does not make it an mmo
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Edited by I Speedwagon I: 8/24/2015 5:03:08 PMDestiny is not an mmo. Do not even call it one. You can associate it with the name mmo by saying it has mmo aspects, but other than that it isn't an mmo. If anything it has the wrong aspects. Elder scrolls use to be subscription based now it's not and it's way more of an mmo than Destiny ever will be. Destiny has great shooting mechanics and that is probably the only upbringing to this game along with graphics. It is a shared world shooter. You're right with the pricing though obviously dlc can't be free. Being it console people would very much so get really irritated I mean seriously aggravated with a game being subscription based on a popular game like Destiny. (Final fantasy is an exception I guess. Not to into the series, barely started playing.) Destiny couldn't use warframes micro transactions. Wouldn't work with the style game Destiny is. The add on thing works for them really, only problem is Destiny messed up leaving place holders for dlc and shipping the game with no content. Having "disk locked content." The thing people are mad with is the pricing and amount of content they are shipping with dlc.