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Edited by Kadeim: 8/20/2015 7:29:19 PM
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You got a good list going. While there are a number of things that I could add, I will start with this: Weak Bonuses for Pre-ordering Terrible AI for the Enemy - when you go into an area, the enemy AI is completely lacking! The enemy is clearly fine with staying in their little area, and not coming after you. I mean, if they really wanted to wipe us out, and they are wanting to eliminate us, then why aren't they more aggressive? Why aren't they trying to flank us when we are in battle? Deej - Oh boy, I shouldn't get started, so the only thing I will say is that I feel a bit sorry for Cozmo, I don't think he really had any idea what he was getting into. Exotic boots that allow you to jump higher, but you hit a glass ceiling in the majority of the areas where you want to jump. Abhorrent pricing, not only for emotes, but for DLC content and especially for other countries. No customer service for actual technical problems. No statistical information to help us truly understand why enemy levels don't match up (or make any real sense) (IE: the level 8 (Randal the) Vandal that is harder to kill than 2 of the level 18 Knights downstairs that is across the way from him (Bunker RAS-2) Why such high level enemies are placed into areas where noobs need to go to fight enemies that are at a level they can manage. (IE: the Queen Breaker captain with no name inside of Dock 13, of course there are other places too) Edit: Ok, here is another disappointment. For the story modes, they placed fairly high levels on them, which noobs will tend to take the lowest. Why do they have multiple levels, and no rewards, if you go back to replay them? There should be something, to help incentivize people to go back and replay. And I do not mean just making a bounty that gets you to go back.
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  • This game has HUGE potential and I want to see that potential filled. Everthing in this list I agree with. I feel like in a parallel universe this game is -blam!-ing awesome, as compared to our shit version.

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