So.... This is just you running at your opposition with reckless abandon and forgoing any strategy or primary weapon usage in favour of Felwintering everyone...
You realise that skilled opposition will not just stand there so you can do that right, we back pedal/blink above you and gun you down. Once you stop sprinting your screwed...
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[quote]So.... This is just you running at your opposition with reckless abandon and forgoing any strategy or primary weapon usage in favour of Felwintering everyone... You realise that skilled opposition will not just stand there so you can do that right, we back pedal/blink above you and gun you down. Once you stop sprinting your screwed...[/quote]the nature of the juggernaut is that you have to be slightly reckless. You're literally charging in to absorb bullets and get in close. And why felwinter? Because everyone is running a similar shotgun so it's the safest bet to at least be equal. When the shotgun meta changes, the strategy will too. As for people blinking, back pedaling etc, yeah they do this. But this is possible to counter with a quick triple tap of the jump button to accelerate and I show this in the video. Or you can throw another flash bang. I never claimed to be playing the best, because guess what, there aren't ranked games or custom games, are there? I play whoever match making puts in front of me and this is just to show that this CAN work against the common player. It's not intended to be an MLG Tactic against hardcore sweaties. Considering I have literally never been bested by the juggernaut (because no one considers it useful, including you), this was just to show that it can be viable, not just for using it while running around the tower
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Sorry, but those were some well-timed and well-placed grenade throws to blind them first. Not to mention the fact that he survived: 3-4 shots with TLW Shotgun blasts Snipes Fusion rifle blasts Warlock melee Scout rifle hits I even saw it work without the grenades. So yeah, I think this is effective. People complain about blink/shotgun. They were simply examples of poor countering because the shield is highly visible. Also, some of those shotgun hits were placed with super quick precision. And for the person who asked about primary, that looked like Hopscotch to me.
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[quote]Sorry, but those were some well-timed and well-placed grenade throws to blind them first. Not to mention the fact that he survived: 3-4 shots with TLW Shotgun blasts Snipes Fusion rifle blasts Warlock melee Scout rifle hits I even saw it work without the grenades. So yeah, I think this is effective. People complain about blink/shotgun. They were simply examples of poor countering because the shield is highly visible. Also, some of those shotgun hits were placed with super quick precision. And for the person who asked about primary, that looked like Hopscotch to me.[/quote]thank you for noticing that I tried to show the variety of attacks you can absorb using this strategy. It's just to show what is possible and something to try out
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I love the metallic "tink" noise when it absorbs shots. Lol.
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Edited by AcidBuckshot: 8/12/2015 2:04:20 AMI never said they weren't, more that you can still be countered if the grenade is off even slightly. Correction, his shield survived all of the above. That is because of the opposition in these clips, they don't know how to counter someone running at them with a shotgun, let alone a juggernaut shield. He has done what every other shotgunner does, runs head first straight at the enemies. The snipers are screwed, the quick headshot is their only chance if they are not packing a Universal Remote or TLW. It'll allow you to close the gap on snipers without fear of a headshot. Everyone else was clueless without the grenades. Juggernaut will not stop you shooting him from above by jumping above the doorway just before he runs in because you expect the enemy to rush in with a shotgun for example. I like the idea for something like pantheon which has tight corners to prevent blinking over your head but against decent teams, this isn't going to work. It's exactly why the ability is under used, the good players aren't stupid. Yes, the shotgun scene was nice but my entire Fireteam does that daily, multiple precision shotgun kills aren't exactly hard to come by just purely situational. Just point and shoot :p
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He's just showing a video utilizing juggernaut and flashbang which I thought was pretty cool. It's not like he's saying he's found some revolutionary sweat tactic that will change the way we play our titans and that we should all subscribe to his channel and suck his dick.
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[quote]He's just showing a video utilizing juggernaut and flashbang which I thought was pretty cool. It's not like he's saying he's found some revolutionary sweat tactic that will change the way we play our titans and that we should all subscribe to his channel and suck his dick.[/quote]thank you to the one person who gets it
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You gotta admit though, people really don't use juggernaut... So many snipe kills wasted on ppl who do :,(
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[quote]You gotta admit though, people really don't use juggernaut... So many snipe kills wasted on ppl who do :,([/quote]thank you! It's completely under utilized
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If you could activate it while titan skating then it would be a game changer... Perhaps a future exotic :) [b]JuggerYep Gaunlets[/b] provides unstoppable while in the air. Extends duration and strength while on ground.
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I just went through Rumble with this, I will admit it takes a bit more skill than it may seem. You have to know when to rush, and when pester and break off and have them possibly chase you ( if they are stupid, never chase) or if there are multiple enemies flash bang take em down to close to dead and rush up and take em out while they are blind.
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[quote]I just went through Rumble with this, I will admit it takes a bit more skill than it may seem. You have to know when to rush, and when pester and break off and have them possibly chase you ( if they are stupid, never chase) or if there are multiple enemies flash bang take em down to close to dead and rush up and take em out while they are blind.[/quote]thank you!
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Again, that assumes that the flash bang did in fact concuss them fully. You still can be killed even if you have thrown a FB so long as they remain calm and think.
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Fortunately for people who use blinding effects. That is normally not the case and if you place it right, it usually will hit them if even a little, and just don't come from where they saw you last and they wont know haha. Flank them a bit and take them out, I have seen so many people just rush when the enemies are blinded, if they simply moved to one side and or came from a different direction, they will usually get the kill.
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[quote]Fortunately for people who use blinding effects. That is normally not the case and if you place it right, it usually will hit them if even a little, and just don't come from where they saw you last and they wont know haha. Flank them a bit and take them out, I have seen so many people just rush when the enemies are blinded, if they simply moved to one side and or came from a different direction, they will usually get the kill.[/quote] exactly! And I purposely put an example of this in the video in twilight gap
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Yeah, that is a great map for it, as well as blind watch haha
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Any mention of skill is now null upon mention of blink
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Dude, we've been down this road before...
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Just feels good to reinforce it!
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What that you admitted I'm nearly as good as you?
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I wouldn't go that far! Lol
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Well you did, want me to point to where you did it :p
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Oh I'd love you to!
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https://www.bungie.net/en/Forum/Post/144132603/0/0/1
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https://www.bungie.net/en/Legend/2/4611686018445868146/2305843009290087277 I just posted the page showing the kd of my worst character. I did this after checking to see what the kd was of your BEST character. One of my favorite sayings is "My worst is still better than your best," and it certainly applies here :) Bow chicka wahh wahhhhh.