I like how different the three are, so I was wondering what the community thought of these new weapons' looks.
[b][u]HAKKE[/u][/b]
[url=https://www.bungie.net/pubassets/41216/hakke_autorifle_game_big.jpg][u]Hakke Auto Rifle[/u][/url]
[url=https://www.bungie.net/pubassets/41225/hakke_pulse_game_big.jpg][u]Hakke Pulse Rifle[/u][/url]
[url=https://www.bungie.net/pubassets/41227/hakke_shotgun_game_big.jpg][u]Hakke Shotgun[/u][/url]
[spoiler]Building reliable tools built for soldiers in the field, Hakke values simplicity over intricacy. Function over flair. Hakke weapons all start with a more tightly focused band of base stats that don’t spike as high or low as other weapon families, granting a solid foundation for growing the weapon. On a Hakke talent grid you’ll see a simplified set of scopes that work best for the weapon, front-loaded perk nodes, with the stat upgrade options occupying the final column. Hakke perk selection is focused on offensive actions and combat tactics. Hakke Pulse Rifles fire a burst of four rounds with damage adjusted to match the DPS of a three round burst, meaning the pulse rounds do less individually but are equal as a group. Fire time between bursts is slightly faster.[/spoiler]
[u][b]OMOLON[/b][/u]
[url=https://www.bungie.net/pubassets/41231/omolon_scout_game_big.jpg][u]Omolon Scout Rifle[/u][/url]
[url=https://www.bungie.net/pubassets/41229/omolon_handcannon_game_big.jpg][u]Omolon Hand Cannon[/u][/url]
[url=https://www.bungie.net/pubassets/41235/omolon_sniper_game_big.jpg][u]Omolon Sniper Rifle[/u][/url]
[spoiler]Pioneers of energy weaponry, Omolon is the first foundry to experiment beyond the world of combustion ballistics. Sporting lighter ergonomic frames, Omolon weapons all start with generous base handling stats to build from. Omolon talent grids focus on behavioral perks over stat customization. Legendary talent grids are the only weapons that offer three perks: one as the first non-scope upgrade and two as a binary choice in the final column. Perk selection favors perks that are energy based and/or go beyond the weapon to interact with the wielder’s abilities or status.[/spoiler]
[u][b]SUROS[/b][/u]
[url=https://www.bungie.net/pubassets/41236/suros_autorifle_game_big.jpg][u]Suros Auto Rifle[/u][/url]
[url=https://www.bungie.net/pubassets/41240/suros_scout_game_big.jpg][u]Suros Scout Rifle[/u][/url]
[url=https://www.bungie.net/pubassets/41238/suros_rocket_game_big.jpg]Suros Rocket Launcher[/url]
[spoiler]Some say the best weapon for a Guardian is the one they can customize to match their intent. Suros believes in options - weapons that can be repurposed for a variety of combat situations. Suros talent grids offer two columns of two stat perks, granting more options for changing weapon stats than any other foundry. The single behavior perk is grounded in the middle of the talent grid as a focus point for the weapon’s core potential. If you want a weapon that can flex from CQ to ranged, quick to powerful, fast handling to hard hitting all with the swap of a few nodes: SUROS.[/spoiler]
Personally, I'm leaning towards Omolon. I like the mechanical and robotic look to their weapons along with the design philosophy.
Edit: Wait, so Suros has Suros Regime, Omolon has Hard Light, but we don't know which is the Hakke Exotic, do we? Possible MIDA Multitool.
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Hakke or SUROS. More of a Hakke person though.
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TORGUE. BECAUSE I LIKE TO BLOW SHIT UP!!!!!
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2 RepliesNo love for Hakke ;_;
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Will hakke exotic be in ttk
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the suros weapons remind me of the Normandy from Mass Effect.
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That Omolon sniper... I'm drooling...
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1 ReplyTeam Hakke, samurai philosophy ✊🏽
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Edited by Bullfrog Tango: 7/24/2015 12:53:17 AMI like both Omolon and Suros. Omolon looks like the most fun to use, and if the Suros guns are anything like the Suros Regime, they're probably gonna be op as hell.
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5 RepliesTHE FUTURE WAR CULT
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Aesthetically I like Hakke but perks Omolon and Suros tie.
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Hi Charlemagne! :D
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2 RepliesDon't know, never used them. What a stupid thread.
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Edited by Hamanune: 7/24/2015 12:37:08 AMSuros > Hakke > Omolon
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Why so little love for Häkke? I personally love the designs I've seen so far
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Hyperion all the way!
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I'm sorry, but I am drooling all over that omolon handcannon....
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2 RepliesI'm more of a Jakobs man, myself. All about that raw power coming out of the barrel as fast as I can handle. I know it sacrifices elemental DOTs, but nothing compares to blasting through psychos with a bushwhack.
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2 RepliesI think Invective is a Hakke weapon.
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That hand cannon doe
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3 RepliesDidn't it also say something about class weapons??
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2 RepliesI want a mixture of all of them, in every slot, so I have something for every occasion. Isn't that the best idea? I voted Hakke because I want stable, not too bad, not too shabby, something that I can specialise my way.
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4 RepliesIm not gonna make a choice before i had a chance to test fire all these weapons. To the manufacturers, i volunteer as tribute to test fire these guns with live ammunition against static and/or moving targets.
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TEX MACHINA FTW
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They are all sweet but I have a slight preference for Omolon's design.
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Hard to be excited about any of the choices knowing there are nerfs or rules of obsolete tendencies waiting to be sprung on them after months of grinding. Are these also guns that are going to be in the game this time or can we look forward to more hype and false advertising when they are "not coded in the game" ?
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1 ReplyMaliwan