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7/22/2015 12:10:19 PM
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No man, it's not just Ghorn. It's watching as I roll my third or fourth Celestial Nighthawk. It's after I receive my 14th Truth, my 7th Icebreaker, my 9th Dragons Breath, etc. etc. and I see people also not getting certain things dropped. I understand what you are saying and that plenty of games have RNG, I just feel it's a lazy system and a way to artificially inflate playtime and eventually people, such as myself, are going to put the game down. I started a countdown of roughly 5% each week I didn't receive Ghorn (because it's literally the only thing I need at this point) and I don't feel good receiving the same rewards week in and week out. Crota Hard literally dropped Fang of Ir Yut 14 times in a row. The game feels like a pointless endeavor at this juncture. I already purchased Taken King but I'm just done with the drop rate of this game. Over it. Everybody can have their opinions on what system is good and what system is not I would've just preferred a system in which I can work towards obtaining any exotic. It would be great if I had to go through some stuff to get Ghorn, or whatever similar to the Exotic Bounties. In addition, even if it was just for an increase in odds. I agree, their activities and what not would need some changes. I'm willing to bet they won't be changing it anytime soon. I'm just upset about it and frankly, I love the game but it can only hold my attention for so long. Repetition and never seeing something drop gets disheartening and wears on the player. The struggle is real, lol.
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