Finally things are being properly balanced.
- Auto Rifles are being restored to about where they should be rather than being useless
- G-Horn finally receives the nerf that it has needed since launch
- Hand-Cannons are being nerfed so that other weapons become viable again
- Thorn can no longer be the crutch that it was for lazy people in PvP
- Shotguns being brought back to where they should have been all along rather than being the 1 hit nukes that they had been made into.
Honest to god I have not been this happy at Destiny news in ages. It finally seems like they are actually taking the game seriously and are going to start properly balancing the game.
-
3 RepliesThe thing is... The regular hand cannons were already fine. Pulse rifles were fine, autos needed a slight buff, shotguns maybe a slight spread adjustment... The big problem was time to kill of a select few exotic weapons. They really did nothing to change that. Thorn actually got buffed. You do one third of the old dot per application of mark of devourer but it now stacks 5 times. It will likely still two shot but the clincher is that a tiny dot will still keep your shield down. The last word may be harder to use now from the description but I'm betting it's going to be absolutely beastly to just hip fire it. Even stronger and more accurate than before. All they changed on Hawkmoon is made it so you don't get a triple stack of lucky procs and gave you more ammo. Hardly a nerf, what was it a 3000:1 chance of a triple proc anyway?