Cannon
1 round per mag
-113 headshot damage (so 75 body shot damage) (-Low ROF, 0.9 seconds to a shot [doesn't matter at all due to ammo per mag]) -fast reload speed (best in class by far)
-best in class range, better than many Scout Rifles. Can reach 100 with range upgrades, making it quite literally a Sniper Pistol. -below average stability Perks: 1) Outlaw- precision kills with this weapon dramatically increase reload speed 2) CQB, linear compensator, field choke. Linear compensator and field choke lend just enough impact to kill with a body shot followed by a headshot. All these options progress from close range (CQB), where Compass is arguably less useful, to long range (field choke). 3) Flared magwell, custom optics, send it.
Compass: Stack precision shots to increase precision damage. Non-precision shots/ misses reset damage output multiplier.” Multiplier now stacks from 8% 16% 24% 32%. Crucible body shots deal 75 damage without ballistic modifiers, and headshots deal 113/123/143/178/235 when landed consecutively. Keep in mind that Compass’ Outlaw perk only triggers on precision -kills-, and grants a 150% reload speed boost. Now, if a player demonstrates enough skill to land four consecutive precision shots, even despite having to reload and therefore re-aim after each shot, consecutive precision shots after that can one shot kill in Crucible, or two shot overshields. Damage does not stack beyond the level of 235 damage, and after the 235 damage shot is dealt, precision damage output for the next shot will have only an 8% modifier (as maxing the damage output causes reset). The addition of a one hit kill on the final stack makes this perk useful in Crucible, if only by the most skilled players. Note that Compass is difficult to use not only due to a combination of small magazine size and high recoil demanding constant target reacquisition, but also due to somewhat low aim assist in comparison to the other Exotic Hand Cannons.
Hidden Perk: Double Down
Max Ammo: ~50
Reload animation: I was thinking the reload animation could just be a hatch that pops out from the back, above the hand/grip, into which a single large shell is loaded using the guardian's left hand.
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3 Repliesso the reload would be like the rw1 pistol in advanced warfare?