If we aren't able to ascend then I'm done . Grinding gear over and over is not fun .
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2 RepliesI made this post in another thread, but it applies for this so I'll put it here as well. Quote: No, other way around, its an MMOFPS with RPG elements. Yes, that is important to note because an FPS and an RPG are two totally different things. You can't just say "either way" and then keep talking while ignoring the point that I've made quite clear already. That's not how this works. In an FPS, all weapons have specific uses and styles based on their range, rate of fire, mag size, reload speed, accuracy and damage. In Destiny, we add two new factors to this which are "Impact" and "Elements" (Void, Solar, Arc). Another big important factor here is that a weapon's damage value isn't determined by the weapon class. Not in a normal sense. The "DMG" aspect of a weapon is a modifier which goes hand in hand with the Impact. This is how Destiny differs from other shooters. Its the RPG element once again. Two Hand Cannons Both with the exact same Impact The first is 365 DMG The second, 400 DMG Compare the two side by side, fighting an enemy that is equal to or greater than your Light Level, and you will notice a significant change in damage output. This makes the weapon with the lower DMG value obsolete by comparison because the TTK (Time To Kill) for one is always going to be better than the other. So basically, what this really all amounts to is that they put out "broken" weapons that they expect people to run off and get all because of this. But I digress, the point I'm making is that its total nonsense to render all other weapons useless by putting out new ones that just happen to have a higher max DMG. Why invalidate what is already in the game? You can't just say "well they do that in other RPGs" because that doesn't apply here. That would be like playing Project Blackout, getting every gun available, and then the devs suddenly thinking its an intelligent idea to put out new weapons that make everything you already have pointless. For no other reason than they just have more damage. Its a crap shoot. Its lazy. Its unprofessional and shows a total lack of creativity. Go ahead, try to sell me on this. -blam!- you telling me what I need to do when I'M the one who bought the game and paying YOUR tab. I'm the customer, remember that. So now that you are aware of our mutual position here, it is YOUR JOB to figure out how to get me to trade up my old stuff for new. First, you need to realize that I already spent considerable effort and invested a great deal of time getting my current stuff and building it up. I'm quite attached to my stuff. You already know putting out something as lack luster as the lame ass "Devil You Don't Know" Hand Cannon isn't going to hold a candle to my "Devil You Know" Hand Cannon from the 1st Gen. If all you can think to do is make new weapons that have a higher DMG to try and force me to do it? Heh... Well, as you can tell from this thread, that isn't going to go over well for you. And remember, you're running a business. You can't just tell me if I don't like it then leave. You need to make me happy. I've given examples of it before, how they could make more creative weapons. Compare what is already out there on the market, what people are already using and make weapons that add to this diversity. The whole mentality that people MUST or SHOULD trade in their old stuff is just flawed, especially in the case of a game like Destiny. There is already so much wrong with this game, the total lack of content being one of its greatest issues. The Replay Value and majority of the reason people WANT to play Destiny should be because of its content. Engineering a damn Hamster Wheel system where you trick people into an endless grind in order to extend the amount of time they are playing is not only absurd, but -blam!-ing disgusting." Yep.