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originally posted in: Bungie: here's why everyone is mad
Edited by beachedas25: 6/27/2015 1:46:29 AM
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Well written and thought out. Im in agreement. I also think the apology is a result of need rather than want. This time they need us convinced that ttk will be worth our money. Last dlc was mostly already prebought so they were safe. If pre sales were already large enough i doubt there would have been an apology at all. Interesting that pvp is only 20% of the player base. It explains why how is so pvp based with the rewards now. They are wanting to try push players in to pvp. A pity its a laggy mess full of cheaters. I think they are realising theres a real risk this time that a community backlash and exodus will hurt them in the pocket. If presales were huge i doubt they would have apologised. Have they apologiesed for anything else in the past? To my knowledge they havent.
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  • According to ps4 trophies, only 20.8% have maxed crucible marks in a week, 21.9%have completed a raid, to put that in perspective; Vanguard rank 3-24.2% Complete a strike-62.8% Fully upgrade A subclass Hunter-19.2% Titan-17.3% Warlock-18.8% Fully upgrade an exotic-17.4% Fully upgrade a legendary-20.5% Rebuild noob ship-94.3% And this bit tells just how many bailed in the first hours of playing Decrypt 25 engrams-55.2% Almost half the people who bought destiny left before 25 engrams, that has to scare bungle.

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  • Yeah i guess the story bored alot and they never felt any drive to continue with the game. Its also quite confusing after you reach lvl 20 how to go about lvling up after that. For a game that tries to be simple it doesnt explain itself very well. I can remember when i hit 20 the first time I was a bit clueless on the whole now i lvl up with light thing. Its so obvious to us now but i know my friends have found it confusing too until i explained it to them. This really should be clearer in game.

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  • Thanks!

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