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Edited by Nemplays: 6/26/2015 10:13:25 PM
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I hear your points, I really do. But, Taken King is still quite a few months away. Bungie is known to be super secretive about their content. As HoW's showed, by doing the twitch reveals one by one. It's true that they do love to build hype for the game, but it's most likely due to the fact that Destiny has stumbled so much from it's early incarnations. Bungie at this moment, can only try to hype it's already established fan base. Well at this point, what's left of it. Don't get me wrong, I am one who has invested TONS of hours into this game, and I love it! I love the Grimoire, and I love the Art, and the gameplay is solid. But, they can't simply say during the initial reveal everything that The Taken King is going to have, because 1.) It's still almost three months away, 2.) That nulls their Hype train, and 3.) Still a work in Progress. So there's a lot of reasons why Bungie isn't going to flat out reveal everything at E3, and I am sure that Luke would like to say more about what it contains, but again it's way too early. That being said, I really enjoy your videos, and analysis dude :) glad you aren't just spewing hatred and negativity like some other youtubers out there. Edit: OH! I completely forgot about this, since Activision is the publisher I'm certain thery are the ones who set the prices for these kinds of things ya know? So if we look back at the CoD games, and their customization packs, they are about $1.99 each. If we take the $20 upgrade and break it down, at $1.99 for EACH shader, emote, and class item, you're looking at around $17? So naturally Activision is gonna round that up to around $20. It's like a bundled microtransaction.
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  • I made a similar micro transaction breakdown comment elsewhere...but they took the "micro" part out, which means I can't save 6 or 7 bucks by skipping the shaders, or 12-14 bucks if I only want the class items, etc. I think most players would prefer to have more choice, y'know?

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  • Thanks, dude. Appreciate thoughtful interaction. I love debating this. You should stop by the stream sometime. :) I get your reasoning about nullifying the hype train, and it's actually a pretty good point. My point though, isn't really negated by this. Luke Smith could have easily said that the content will be substantial enough to justify the price point and that information will be staggered as they build up to the release. Again, my issue and concern is that he makes no mention of the size or scope of the content when asked about the value. You can stay vague and leave mystery while still expressing confidence in the size of the content or estimated engagement length to completion. And yes, the price probably was set by Activision, but it still, by default, makes it look like the physical merchandise in the CE is valued at $0. Loyal fans are still getting the short end of the stick here. Allowing us to buy it isn't that encouraging as it's just more profit for items that never had an individual estimated profit margin as they never intended to sell them separately.

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