And this is why bungie needs matchmaking to be optional
Too many elitists.
I mean COME ON! People want more than 30 for vog and ghorns? What for? you don't even need that to beat it! And do you REALLY need to kill atheon on one shot?
It's not like fighting him is even hard. Just know how the AI reacts, that's it.
You could get a group but you have to spend 10x more time to do it because you don't have the "perfect" gear which isn't even needed.
When it comes down to it for pve content all you need to know is exactly how the AI reacts which is easy enough to figure out. Example, Knights with boomers will always sidestep and/or use its shield once they take a few points of damage. Hobgoblins will go invulnerable if you shoot them gaining time to find cover or shoot other targets, minotaurs teleport the exact same way every time and easy to time shots. Captains will always run once their shield is down and if you get too close they will charge at you almost relentlessly to do a melee attack.
As for ToO I understand the desire for perfection, that's s fault on bungies for needing so many victories and statistically the average person will lose 50% of the time. Meaning accessing ToO for an average player is to fight and fight and hope that statistically he wins enough times in a row before they lose.
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Yes make match making a thing! That way I can win even easier against you dumbasses.
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And other players will be able to win against other match made players too. Your point? Someone is always better than another player regardless.
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We already have the game mode where anyone can just jump in. It's called iron banner. ToO is not meant to be a casual game mode, maybe they can create a regular variant of it for regular crucible, but ToO will[u][b]never[/b][/u] be matchmaking without a fireteam.
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Nice 1, dude.