So we go back to Halo 3?
Rank 35- Commander
Rank 40- Colonel
Rank 45- Brigadier
Rank 50- General
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I don't see why Bungie dropped the ball and didn't make matchmaking skill based like halo 3.
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Because they don't want people to feel bad when they realize that they are not as good as originally thought. You think the Lighthouse generates salt? If they would introduce ranking it would be felt tenfold. Players don't bother trying to "git gud" by and large. If frustrated enough they will turn in their disc blaming the game instead of their own ability and play CoD a game they know that they will get kills.
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Edited by JibbsMcJive: 6/7/2015 7:49:02 AMDid you play Halo 3? You play against groups of players based on your skill level which went up to 50 if irc. That way noobs start with noobs and don't get thrown into matches with top tier mlg players. Gives you time to learn the game and advance to new groups of players when you are ready. Edit: by God you're probably right though.
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True it has a progression but it eventually find everyone a place.
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If that's what it's similar too then sure.
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Simply put I think the game needs ranking system. Getting a 2.0 Kd in Halo if you were a General meant more than a 2.0 KD in Destiny. Destiny can put you against skilled players but also noobs who can pad your stats. Getting a 50 in Halo was much harder and more rewarding than when I got to the Lighthouse and no rewards besides my little General emblem and the number 50 next to my name.
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I see, I would like that, that fit with the gener idea I was going for, and of coirse it open for interpretation.
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The only problem is that if you add something to a game that seperates players they will "feel bad" that they may not be as good as they think they are. Instead of trying to get better at the game they will return their copy of Destiny and go play Advanced Warfare. Bungie walks a fine line to add competitive fun while not trying to piss off people too much.
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Mao I only ever player halo ce on the og Xbox so idk lol