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Destiny

Discuss all things Destiny.
Edited by Hooligantuan: 6/8/2015 11:15:24 PM
544

"Everyone Fights. No one quits." can Go to Hell

AGREED

2367

GET REKT, SCRUB

4753

"We’ve seen you backing out of matches on final approach in your ships because you saw formidable opponents on the other team. That tactic could earn you a restriction from future Trials of Osiris events. Please stick it out and fight – even if you know you’re about to be visited by tourists from the Lighthouse." - DeeJ, Weekly Update 6/4/15 I don't give a -blam!-. I don't owe that other team my time. I don't owe them my ass to stomp. If [i]your[/i] matchmaking system pushes me against a group that severely, [i]obviously[/i] outclasses my group of guys that has yet to get to the Lighthouse, I don't - nor does anybody else - [i]owe[/i] them our deaths. Our penalty is on our card in the form of the loss we take. If you have a problem with people backing out of these matches, [i]then don't count them as a Win for the other team[/i]. Trials of Osiris has some serious design flaws. [i]Solve them.[/i] UPDATE: I should have edited this sooner, I apologize. I am aware of the Change Character exploit some folks may have been doing to avoid a loss. I was admittedly fuzzy on this issue when I initially posted. I believe a lot of my argument still stands, however, and, as others have noted in their replies, Trials of Osiris needs something done to its matchmaking. A simple step in matching Lighthouse Veterans to other Lighthouse Veterans, for instance, would do loads of good in evening the competition by placing the Proven against the Proven, and the Aspiring against the Aspiring.

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  • I have not played ToO since the first week. Did I back oit of a match before landing? Yes! Simply because I dod not feel like wasting my time playing against an entire team full of Thorns and Sniper Rifles with final round. Like I stated previously, I have not participated in ToO since last week. What needs to happen is for Bungie to come up with a way to make the ToO competition more balance. A way for players to win based on skill, not based on their loadout (especially since not all players have the same weapons due to tge RNG loot system)

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