"We’ve seen you backing out of matches on final approach in your ships because you saw formidable opponents on the other team. That tactic could earn you a restriction from future Trials of Osiris events. Please stick it out and fight – even if you know you’re about to be visited by tourists from the Lighthouse." - DeeJ, Weekly Update 6/4/15
I don't give a -blam!-. I don't owe that other team my time. I don't owe them my ass to stomp.
If [i]your[/i] matchmaking system pushes me against a group that severely, [i]obviously[/i] outclasses my group of guys that has yet to get to the Lighthouse, I don't - nor does anybody else - [i]owe[/i] them our deaths.
Our penalty is on our card in the form of the loss we take. If you have a problem with people backing out of these matches, [i]then don't count them as a Win for the other team[/i].
Trials of Osiris has some serious design flaws. [i]Solve them.[/i]
UPDATE: I should have edited this sooner, I apologize. I am aware of the Change Character exploit some folks may have been doing to avoid a loss. I was admittedly fuzzy on this issue when I initially posted. I believe a lot of my argument still stands, however, and, as others have noted in their replies, Trials of Osiris needs something done to its matchmaking. A simple step in matching Lighthouse Veterans to other Lighthouse Veterans, for instance, would do loads of good in evening the competition by placing the Proven against the Proven, and the Aspiring against the Aspiring.
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110 RepliesEdited by Formerly iab: 6/5/2015 1:01:58 PMThis is what's gonna happen: Most ppl have no chance of going 9 & 0 so playing legit and losing or backing out and risking a ban from ToO ultimately ends in the same place, with no high end gear. Its like making suicide a crime and punishable by death. The end result is still the same - no high end gear. It's not going to stop anyone doing it and as long as the other team get a win for the opponents cowardice I don't see an issue. Eventually as more and more ppl realise they will either get banned or just get beaten they will stop play ToO altogether and it will become a niche little exclusive clique simply for high end pvpers which will dwindle and die. Games in which the end user pays for content are meant to a be a challenge but also the end goal ultimately achievable with hard work. I see little point in pairing 3 average players who've have had to work their butt off to get 4 wins against 3 multiple flawless ppl. It's no challenge for the flawless guys and nigh on impossible for the others. Some form of competitive matchmaking is needed or trials will quickly die. In addition once you have got a character to the light house entrance to the trials should be revoked on that guardian