Trials of Osiris needs premade teams because it requires an INTENSE amount out communication. If two teams have about equal skill level, the communicating team will almost certainly win.
Level 28 Prison is easy for you because you were 4 levels higher than it when you first went in. To a level 28, it is an appropriate challenge.
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And level 32 is easy when you're 32 which doesn't take long to get to. I'm not convinced matchmade teams couldn't hold their own in ToO. The biggest determining factor to success I've seen in my brief time in it wasn't the teams, but the level advantages.
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Not entirely true. As a team of 31's, I defeated a team of 34's 5-1
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That's true skill :) The level advantages do make a difference, so color me impressed
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They also had no clue that damage mattered, because 1 had a blue hand cannon and 1 had a blue shotgun. Seems much less impressive now, right?
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When you retell it, say they were all double wielding Gjallarhorns ;)
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Thanks, I will ;)