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#feedback

Edited by InfinitySerpent: 5/21/2015 3:02:13 AM
15

new perk ranting on balance and needed buffs

Why is it that the replace meant perks are horrible in comparison to old ones Here is one for example that ticks me off Matching guns used to have access to field scout and add 63 rounds to machine guns with 87 rounds and have bonus reserve ammo, and had no drawback Now they have this replacement perk called casket mag which adds 18 rounds to machine guns with 87 rounds gives no bonus reserve ammo and significantly reduces your stability? This imbalance is complete Nerf on matching guns and an imbalance in perk deficiency why have a perk give so little for such a big draw back if anything it should be stronger than field scout and double the mag size What is your opinion on this and are there any other perks you have found that have this sort of imbalance?

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  • They finally learned about balance. You shouldnt have a gun with a weakness or two and with perfect perks bring it up to god tier status. The problem is they learned this way too late. All our legacy guns (at least the ones i kept) have superior perks and will stay better than 90 percent of the new crap they give us. I have gotten a bunch of purp drops and have kept like one gun. Stats are all over the place. Perks same thing. Good for the future of destiny but sucks for day 1s.

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