Ok seriously. You can roll into a battlefield match with 64 people, huge ass map, and mass chaos and destruction everywhere. Not even the slightest inkling of lag
You hop on a 3v3 in destiny. Everyone's red bar. The guy you shotguned two minutes ago kills you and then finally dies a minute later
Update: alot of people are making the argument that destiny runs off a host system. While this is very true, I was just using battlefield as an example. Call of duty uses a host system and has never suffered the massive lag issues as destiny. Same with halo, and almost every other pvp game out there
Update 2: everyone seems to think that call of duty suffered the massive lag issues as destiny. It's true that if someone with garbage Internet was host the whole match would lag. Bit he wild normally be kicked within a minute. And he definitely would not have been host again
-
Battlefield has servers, the new call of duty has servers and the new halo has servers. Depending on which game you are talking about you might be a bit wrong. That said, I don't know if you played black ops ii, but that was laggy as -blam!-, just saying #HostMigrationProblems.