So, as we all know, the high RoF assault rifles for the most part right out suck, but a simple solution can fix that.
A) Increase the impact of the high RoF assault rifles
B) Lower their range to where they can only really compete in close range.
C)Buff all the AR ranges to where its about in-between the pre-buff range and post-nerf range
This way, the low RoF ones can stay effective at range while the high RoF ones can do damage on close range.
Thoughts?
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Edited by Xerxes2552: 5/1/2015 7:57:01 AMI know in PvE Auto Rifles need a damage buff. Also ARs need the critical modifier boosted back up as well. Even with 34-36 rounds in each mag (out of 38, no Field Scout) going into an enemy's critical point at close range, my Up For Anything struggles against everything but the weakest enemies. Can't say what needs to be done in PvP.