[b]Edit: I agree with most of your post but the Misc storange is an issue for me.[/b]
I probably need more Misc space due to the idiotic stacking numbers.
20 for Synthesis?
5000/???? for Class specific material
200 for World materials?
1000/???? for Shards/Energy
25,000 for Glimmer
To updage a pair of Deathsinger's grips I need:
50 Class specific material
80 world Material
21 Shards
4500 Glimmer
So let me get this straight, the material I need the [b][i]most[/i][/b] is also the material I can have the least of in a single stack, but the material I need the [i][b]least[/b][/i] I'm allowed to have (5/?) times that? I'd love to know who thought of this, because these stack sizes are ridiculous.
It's not unworkable, but it's stupid that in a few days I'll have 24 stacks of 200 when I could have 4 unlimited stacks in the vault that I deposit everything into. Which is exactly what I do with Shards/Energy/Motes/Marks/Weapon Parts/Exotic Shards/Glimmer Consumables so is there any logical reason as to why I'm wasting 24 slots+ on World mats and 20 slots on Heavy ammo Synth?
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Class specific material doesn't cap at 5k. I have 9750 hadronic essence in a single stack. Shards/energy (at least the ascendant variety) do not cap at 1k.
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Couldn't find any numbers, thanks for the info. It almost makes it even more ridiculous.
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When it comes to Destiny and there's seemingly no logic put into a design decision, I just assume it's a poor attempt to force player's to grind even more.
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That is one of my biggest peeves as well. All stacks should cap at stacks of 9999. This would greatly reduce the amount of space wasted on multiple stacks. Hopefully, Bungie will implement this in a future patch.