So, as we all probably know by now, there will be a distinct lack of raidness in the upcoming HoW DLC. How's everyone feeling about this? Angry? Intrigued? Bemused? Concerned? Betrayed? Happy? Get good scrub?
From what I can tell the end game loot is still there so that's good, and looks pretty cool. And as far as I can tell this is obtained from the Arena trials, right? Also there's the option pf upgrading old guns and the obvious extras of PvP maps, gear and strike maps etc. I think the main quesion is, will there be enough playability and content to keep guardians going up until September with the Comet release? If we have the same problems as last time were it was very easy to reach higher light lvls instantly due to new gear being easly obtainable striat away then I can see longevity being a big problem. Let's hope they've solved this.
But I can see a positive from the lack of raidiness in that it is a change and in Destiny a change of direction may not be a bad thing. I think we all expected a raid then the expectation of 'Lets do this raid first and try and beat everyone else and get stuff!' would follow. So when you take that away and replace it with something generally 'unknown' then that adds a different perspective to the Destiny thought process we're all used to, not a bad thing in my opinion. If anything something new should have people flocking to their screens come May 19th, not giving up the quest to find a Ghorn and new exotics.
Anyway these are my thoughts. How does everyone else feel?
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1 ReplyI'm curious but it seems like there is a shift to a more pvp orientated game. The Trials of Osiris and the Prison of Elders seem like a pvp mode to me.