originally posted in:BungieNetPlatform
add "?definitions=true" at the end of your request and you will get the definition for that hash
English
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Thanks
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Your welcome. Just remember that you should try to only do that during development and once released you should remove it :) to avoid extra data been sent over and over
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Oh, and also grab the mobile databases if you want all of the definitions in an easy to access "grab it and go" format!
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Edited by Bunk3r: 4/2/2015 2:22:16 PMEDITED: Nevermind, i found out how to use the .content file, i just had to unzip it and then you get another .content file but that can be loaded into sqllite :) http://www.bungie.net/Platform/Destiny/Manifest/ you can get the latest version of the database
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Excellent! Yes, that's the ones! :)
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By the way. The snadbox perks table doesnt have any link to the icons, all of them say missing_icon.png, this means we should get that from the item element in the json response from the inventory ?
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Edited by VThornheart: 4/3/2015 3:30:24 AMYes - so Sandbox Perks almost always have data that isn't necessarily human readable. We have the definitions and expose them for your potential usage (as well as our own ;) ), but only a small fraction of them are user-facing - and thus, only a small fraction of them actually have that kind of data. IIRC, none of them have icons either, though there is the potential that they might someday. What you'll want is to use the Talent Node Step's icon and text instead. The gist is: * An item has a talent grid * A talent grid has many "nodes" (the conceptual circles you see in the UI) * A node has many "steps" (for all intents and purposes, only one "step" is active for a given Node - this determines the Icon that you see in the circle, and its accompanying text and stat bonuses) So whenever you think of a Perk as in something that a talent node grants you through an item, you'll want to use the talent node step information instead of the perk itself (as only the talent grid/node/step has reliably useful UI information). Hopefully this helps!
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Thank you for the explanation :) I almost have all my mapping to android finish.
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Excellent!
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Yup :) thanks