why are they so laggy? It can not be possible that 10/12 have a bad internet provider or problems with their connection! or is your Routing so F*cked that american and European play together at Korean servers?!
sometimes it's just frustrating getting killed 3 seconds after you bashed a 10 hp enemy, while he just jumped up.
or the "i killed you, you killed me" shitty moments, because of laggy enemy or server. additional the "AROUND THE CORNER FUSIONS RIFLE / SHOTGUN" kills... you die, see the "3rd person" view and THEN he runs around the corner and back again, just some seconds to late...
and what's happening to the "bad connection" reports? storing in a Database and getting automatically deleted after some hours because of no storage? theoretically, if it's used often, your servers should break down alone of the mass of reports...
Just give this topic an official statement, because i've read many, many posts about this problem, not just in your Forum.
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Bump.