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3/5/2015 10:43:21 PM
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I like the idea of a new, unique, triple-element class, but everything sounds incredibly overpowered... I would honestly like to see something similar to these 3 classes deployed as new subclasses for the existing characters, to fill in the missing element on each. Dragon Knight sounds like something a Titan with Solar would be in the first place lol
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  • YES. I made three subclasses because as we know. the other classes will be getting a third. it is just a matter of time

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  • Yeah, it's not a bad idea. But as something on its own? These are REALLY overpowered. Arc melee that has a stun effect, AND a grapple? Or, a grenade that chains, and the damage increases with each jump, AND it can multi-hit the same person (twice, but still)? That is backwards. I've never seen a chain ability that has either of those, it's always the opposite. Just to name a few. Comparing this stuff here to what's already in the game right now, this is NOWHERE near balanced, I'm sorry to say. If this game were PvE only, and this was a paid character, I could see it, maybe some. But as Destiny is? I don't see this coming.

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  • Edited by EMP1SH: 3/6/2015 1:17:54 PM
    arc nade bounces 7 times. I totally LOLed @ this as a bladedancer's nade u get 3 bouces up to 5 if u have that lucky raspberry. Haven't finished after reading this ridiculous shit. Was about to stop @melee modifier that adds additional quick slash(which would end up @ 1hit KO melee in Crucible), but wanted to give it another shot, but that 7 bounces just fked me up. (dmg increases each bounce - means the last person to hit would again get insta KO in Crucible) ¦ D Glad, it's only I wannabe OP badass concept.

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